Exemplo n.º 1
0
    public void OnAttack(Transform enermy)
    {
        //point
        gameManager.stagePoint += 100;

        //reaction force
        r2d.AddForce(Vector2.up * 10, ForceMode2D.Impulse);

        //enermy die
        MonsterMove mMove = enermy.GetComponent <MonsterMove>();

        Debug.Log(mMove);

        mMove.Damaged();
    }