public static IMogadeClient CreateInstance() { //In your own game, when you are ready, REMOVE the ContectToTest to hit the production mogade server (instead of testing.mogade.com) //Also, if you are upgrading from the v1 library and you were using UserId (or not doing anything), you *must* change the UniqueIdStrategy to LegacyUserId MogadeConfiguration.Configuration(c => c.UsingUniqueIdStrategy(UniqueIdStrategy.UserId)); return(MogadeClient.Initialize(GameKey, Secret)); }
public static IMogadeClient CreateInstance() { //MogadeConfiguration.Configuration(c => c.UsingUniqueIdStrategy(UniqueIdStrategy.UserId)); return(MogadeClient.Initialize(_gameKey, _secret)); }