Exemplo n.º 1
0
    public void NextClick()
    {
        sequence[index].SetActive(false);
        sequence[index + 1].SetActive(true);
        index++;
        OnChange?.Invoke(index);

        if (index == 1)
        {
            BackButton.interactable = true;
        }
        if (index == sequence.Length - 1)
        {
            NextButton.interactable = false;
            ModuleProgress.SetCompleted(ProgressKey);
        }
    }
Exemplo n.º 2
0
 /// <summary>
 ///
 /// </summary>
 public virtual void CompleteGame()
 {
     ModuleProgress.SetCompleted(ProgressKey);
 }