Exemplo n.º 1
0
        /// <summary>
        /// Helper function to determine the state of a ModuleAnimateGeneric.
        /// </summary>
        /// <param name="mag"></param>
        /// <returns></returns>
        internal static bool Extended(this ModuleAnimateGeneric mag)
        {
            Animation      animation      = mag.GetAnimation();
            AnimationState animationState = animation[mag.animationName];

            if (animationState != null && mag.IsMoving())
            {
                return(animationState.normalizedSpeed > 0.0f);
            }
            else if (mag.Progress > 0.5f)
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }
Exemplo n.º 2
0
 private bool Extended()
 {
     if (animationState == null)
     {
         Animation animation = animationModule.GetAnimation();
         animationState = animation[animationModule.animationName];
     }
     if (animationState != null && animationModule.IsMoving())
     {
         return(animationState.normalizedSpeed > 0.0f);
     }
     else if (animationModule.Progress > 0.5f)
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }