Exemplo n.º 1
0
        public ActionResult Index(string Query, bool soundex, bool spelling)
        {
            Results results = new Results();

            Query         = Query.ToLower();
            results.Query = Query;
            Module3 module3 = new Module3();

            char[] delimiters = new char[] { '\r', '\n', ' ', ',' };
            if (Query.StartsWith("\"") && Query.EndsWith("\""))
            {
                results.Search      = "Exact";
                results.ExactSearch = module3.ExactSearch(Query.Substring(1, Query.Length - 1));
            }
            else if (soundex == false && Query != "")
            {
                results.Search         = "Multiple";
                results.MultipleSearch = module3.multipleWordSearch(Query);
            }
            if (soundex)
            {
                results.Search = "Soundex";
                string[] words = Query.Split(delimiters, StringSplitOptions.RemoveEmptyEntries).Where(x => x.Length > 1).ToArray();
                results.SoundexSearch = module3.SoundexSearch(words);
            }
            if (spelling)
            {
                results.Spelling = true;
                string[] words = Query.Split(delimiters, StringSplitOptions.RemoveEmptyEntries).Where(x => x.Length > 1).ToArray();
                results.SpellCheck = module3.SpellCheck(words);
            }
            return(View(results));
        }
        private void Module3_Click(object sender, RoutedEventArgs e)
        {
            var module3Window = new Module3();

            module3Window.Show();

            this.Close();
        }
Exemplo n.º 3
0
 public string GetName()
 {
     var mod2 = new Module2();
     Console.WriteLine(mod2.GetName());
     var mod3 = new Module3();
     Console.WriteLine(mod3.GetName());
     return "Module4";
 }
Exemplo n.º 4
0
 void Update()
 {
     if (playerScore.score >= scoreLimit)
     {
         if (intro)
         {
             BossIntro();
             Enemies.SetActive(false);
             Glass.SetActive(false);
             Doors.SetActive(false);
             Module.SetActive(false);
             Module1.SetActive(false);
             Module2.SetActive(false);
             Module3.SetActive(false);
             Floor.SetActive(false);
             newBox.SetActive(true);
             Boss.SetActive(true);
             intro = false;
         }
     }
 }