//-------- public void Awake() { mp = new ModsParam(); }
private void finalize() { bInitCompleted = false; visible = false; mp = null; maid = null; goAMSPanel = null; goScrollView = null; goScrollViewTable = null; uiValueLable.Clear(); }
//-------- public void Awake() { mp = new ModsParam(); pv = new PixelValues(); lastScreenSize = new Vector2(Screen.width, Screen.height); }
public void OnLevelWasLoaded(int level) { if (level == 9) { font = GameObject.Find("SystemUI Root").GetComponentsInChildren<UILabel>()[0].trueTypeFont; } if (level != sceneLevel && sceneLevel == 5) finalize(); if (level == 5) { mp = new ModsParam(); if (xmlLoad = mp.Init()) StartCoroutine( initCoroutine() ); } sceneLevel = level; }