Exemplo n.º 1
0
        /// <summary>
        /// Checks if a swipe was valid and should get registered.
        /// </summary>
        /// <param name="completeSwipeVector">Vector of the swipe fro mstart to end.</param>
        /// <param name="swipeDirection">Direction form the swipe.</param>
        /// <returns>Should the swipe get registered as a swipe?</returns>
        private static bool IsSwipeValid(Vector2 completeSwipeVector, SwipeDirection swipeDirection)
        {
            var swipemagnitude = completeSwipeVector.magnitude;

            var swipeOnScreenPercentage = CalculateSwipeOnScreenPercentage(swipemagnitude);

            var minHorizontalSwipeLengthScreenPercentage = MobileInputModule.LoadSettings().minHorizontalSwipeLength / 100;
            var minVerticalSwipeLengthScreenPercentage   = MobileInputModule.LoadSettings().minVerticalSwipeLength / 100;

            switch (swipeDirection)
            {
            case SwipeDirection.LEFT:
            case SwipeDirection.RIGHT:
                if (minHorizontalSwipeLengthScreenPercentage > swipeOnScreenPercentage.widthPercentage)
                {
                    return(false);
                }
                break;

            case SwipeDirection.UP:
            case SwipeDirection.DOWN:
                if (minVerticalSwipeLengthScreenPercentage > swipeOnScreenPercentage.heightPercentage)
                {
                    return(false);
                }
                break;
            }

            return(true);
        }
        /// <summary>
        /// Checks if a tap was valid and should get registered.
        /// </summary>
        /// <param name="history">History of touch positions and their timestamps.</param>
        /// <returns>Should the tap get registered as a tap?</returns>
        private static bool IsTapValid(TouchHistory history)
        {
            var startTime = history.trace.First().Key;
            var endTime   = history.trace.Last().Key;
            var duration  = endTime - startTime;

            return(duration > MobileInputModule.LoadSettings().minTapDuration&&
                   duration < MobileInputModule.LoadSettings().maxTapDuration);
        }