Exemplo n.º 1
0
    private void EnableCameraRotateBlur(bool isOn, float angle = 0f, float disCamera2lookpoint = 0f)
    {
        float num = MobileBlurBlurryCulling.CalAngleEffect(angle, disCamera2lookpoint);

        if (num >= MobileBlurBlurryCulling.AngleCameraBlurThreshold)
        {
            this.EnableCameraRotateBlurCulling(true, num);
        }
        else
        {
            this.EnableCameraRotateBlurCulling(false, num);
        }
    }
Exemplo n.º 2
0
 private void EnableCameraRotateBlurCulling(bool isOn, float angleEffect)
 {
     if (isOn)
     {
         if (GameLevelManager.IsPostProcessReachQuality(250))
         {
             if (CamerasMgr.MainCameraRoot == null)
             {
                 return;
             }
             if (this.m_MobileBlurBlurryCulling == null)
             {
                 this.m_MobileBlurBlurryCulling = CamerasMgr.MainCameraRoot.get_gameObject().AddComponent <MobileBlurBlurryCulling>();
             }
             this.m_MobileBlurBlurryCulling.Initialization();
             this.m_MobileBlurBlurryCulling.set_enabled(true);
             this.m_MobileBlurBlurryCulling.BlurOnOff(true, angleEffect);
         }
     }
     else if (this.m_MobileBlurBlurryCulling != null)
     {
         this.m_MobileBlurBlurryCulling.BlurOnOff(false, angleEffect);
     }
 }