private void OnCollisionEnter(Collision collision)
 {
     if (collision.collider.CompareTag("Projectile") || collision.collider.CompareTag("Goomba") || collision.collider.CompareTag("CanHurtEnemy") && hit == false)
     {
         hit = true;
         MissionDemolition.PointsGained(1);
         Invoke("Deactivate", 2f);
     }
 }
 public void bowserDeath()
 {
     GameObject.Find("Icons").GetComponent <UI_IconDisplay>().UpdateIconDisplay();
     MissionDemolition.PointsGained(10);
     Invoke("RemoveBowser", 1.5f);
     if (isGameOver())
     {
         Goal.goalMet = true;
     }
 }