private static void Game_OnGameLoad() { if (myHero.BaseSkinName != ChampionName) { return; } Q = new Spell(SpellSlot.Q, 600f); W = new Spell(SpellSlot.W, 700f); E = new Spell(SpellSlot.E, 290f); R = new Spell(SpellSlot.R, 700f); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); IgniteSlot = myHero.GetSpellSlot("SummonerDot"); Hex = new Items.Item(3146, 700); Cutlass = new Items.Item(3144, 450); Menu = MainMenu.AddMenu("xQx | " + ChampionName, ChampionName); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Just hold your combo key! Let the addon do the work!"); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.Add("UseQHarass", new CheckBox("Use Q")); HarassMenu.Add("UseEHarass", new CheckBox("Use E")); HarassMenu.Add("HarassEnergy", new Slider("Min. Energy Percent: ", 50)); HarassMenu.Add("HarassUseQT", new KeyBind("Use Q (toggle)!", false, KeyBind.BindTypes.PressToggle, 'J')); FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.Add("UseQFarm", new CheckBox("Use Q")); FarmMenu.Add("UseEFarm", new CheckBox("Use E")); JungleMenu = Menu.AddSubMenu("JungleFarm", "JungleFarm"); JungleMenu.Add("UseQJFarm", new CheckBox("Use Q")); JungleMenu.Add("UseEJFarm", new CheckBox("Use E")); MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.Add("KillstealR", new CheckBox("Killsteal R", false)); DrawingMenu = Menu.AddSubMenu("Drawings", "Drawings"); DrawingMenu.Add("QRange", new CheckBox("Q Range")); DrawingMenu.Add("RRange", new CheckBox("R Range")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
private static void Game_OnGameLoad() { if (myHero.BaseSkinName != ChampionName) { return; } Q = new Spell(SpellSlot.Q, 600f); W = new Spell(SpellSlot.W, 700f); E = new Spell(SpellSlot.E, 290f); R = new Spell(SpellSlot.R, 800f); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); IgniteSlot = myHero.GetSpellSlot("SummonerDot"); Hex = new Items.Item(3146, 700); Cutlass = new Items.Item(3144, 450); Menu = MainMenu.AddMenu("xQx | " + ChampionName, ChampionName); ComboMenu = Menu.AddSubMenu("连招", "Combo"); ComboMenu.AddGroupLabel("按下连招键!让脚本带你上王者!"); HarassMenu = Menu.AddSubMenu("骚扰", "Harass"); HarassMenu.Add("UseQHarass", new CheckBox("使用 Q")); HarassMenu.Add("UseEHarass", new CheckBox("使用 E")); HarassMenu.Add("HarassEnergy", new Slider("骚扰最低能量: ", 50)); HarassMenu.Add("HarassUseQT", new KeyBind("使用 Q (开关)!", false, KeyBind.BindTypes.PressToggle, 'J')); FarmMenu = Menu.AddSubMenu("骚扰", "Farm"); FarmMenu.Add("UseQFarm", new CheckBox("使用 Q")); FarmMenu.Add("UseEFarm", new CheckBox("使用 E")); JungleMenu = Menu.AddSubMenu("清野", "JungleFarm"); JungleMenu.Add("UseQJFarm", new CheckBox("使用 Q")); JungleMenu.Add("UseEJFarm", new CheckBox("使用 E")); MiscMenu = Menu.AddSubMenu("杂项", "Misc"); MiscMenu.Add("KillstealR", new CheckBox("抢头 R", false)); DrawingMenu = Menu.AddSubMenu("线圈", "Drawings"); DrawingMenu.Add("QRange", new CheckBox("Q 范围")); DrawingMenu.Add("RRange", new CheckBox("R 范围")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
public Viktor() : base() { Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 300) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 525, SkillShotType.Linear, 250, int.MaxValue, 100) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Use Q")); ModeMenu.Add("Wcombo", new CheckBox("Use W", false)); ModeMenu.Add("Ecombo", new CheckBox("Use E")); ModeMenu.Add("Rcombo", new CheckBox("Use R")); ModeMenu.Add("Ignite", new CheckBox("Use Ignite")); ModeMenu.AddGroupLabel("Harass"); ModeMenu.Add("Qharass", new CheckBox("Use Q")); ModeMenu.Add("Eharass", new CheckBox("Use E")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("KillSteal"); MiscMenu.Add("KillSteal", new CheckBox("Enable KillSteal")); MiscMenu.AddGroupLabel("Settings"); MiscMenu.Add("Rtick", new Slider("R tick count for dmg calc", 4, 1, 14)); MiscMenu.Add("Wteam", new CheckBox("Use W in team fight")); MiscMenu.Add("Wcount", new Slider("->If will hit", 2, 2, 5)); MiscMenu.Add("Rteam", new CheckBox("Use Ult in team fight")); MiscMenu.Add("Rcount", new Slider("->If will hit", 3, 2, 5)); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Ability Ranges"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W", false)); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Jinx) { return; } Menu = MainMenu.AddMenu("Jinx Buddy", "jinxBuddy"); Menu.AddGroupLabel("Jinx Buddy"); Menu.AddLabel("made by the flauxbauss"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "ComboJinx"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Use Q")); ComboMenu.Add("useQSplash", new CheckBox("Use Q Splash")); ComboMenu.Add("useWCombo", new CheckBox("Use W")); ComboMenu.Add("useECombo", new CheckBox("Use E")); ComboMenu.Add("useRCombo", new CheckBox("Use R")); HarassMenu = Menu.AddSubMenu("Harass", "HarassJinx"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQHarass", new CheckBox("Use Q")); HarassMenu.Add("useWHarass", new CheckBox("Use W")); FarmMenu = Menu.AddSubMenu("Farm", "FarmJinx"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("WaveClear"); FarmMenu.Add("useQFarm", new CheckBox("Use Q")); FarmMenu.Add("disableRocketsWC", new CheckBox("Disable Rockets (only if use q off)", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("disableRocketsLH", new CheckBox("Disable Rockets")); MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuJinx"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloser", new CheckBox("Gapcloser E")); MiscMenu.Add("interruptor", new CheckBox("Interruptor E")); MiscMenu.Add("CCE", new CheckBox("On CC'd E")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Other AA Range")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
private static void Loading_OnLoading(EventArgs args) { if (Player.Instance.ChampionName == "Thresh") { Chat.Print("Thresh by Kakashi and Naruto team."); Q = new Spell.Skillshot(SpellSlot.Q, 1040, SkillShotType.Linear, 500, 1900, 60) //RealRange = 1075, RealWidth = 70. { AllowedCollisionCount = 0 }; W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular, 250, 1800, 300) { AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 480, SkillShotType.Linear, 0, 2000, 110) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Active(SpellSlot.R, 450); Game.OnTick += Game_OnUpdate; ThreshMenu = MainMenu.AddMenu("Thresh", "thresh"); ComboMenu = ThreshMenu.AddSubMenu("Combo"); ComboMenu.Add("Q1", new CheckBox("Use Q1")); ComboMenu.Add("Q2", new CheckBox("Use Q2")); ComboMenu.Add("W", new CheckBox("Use W to ally target")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("R", new CheckBox("Use R")); // ComboMenu.Add("RSlider", new Slider("N. Enemys to R :", 1,1, 5)); HarassMenu = ThreshMenu.AddSubMenu("Harass"); HarassMenu.Add("HQ1", new CheckBox("Use Q1")); HarassMenu.Add("HQ2", new CheckBox("Use Q2")); HarassMenu.Add("HW", new CheckBox("Use W to ally target")); HarassMenu.Add("HE", new CheckBox("Use E")); HarassMenu.Add("HEM", new Slider("0-Pull 1-Push", 1, 0, 1)); MiscMenu = ThreshMenu.AddSubMenu("Misc"); MiscMenu.Add("QG", new CheckBox("Use Q gapcloser")); MiscMenu.Add("EG", new CheckBox("Use E gapcloser")); DrawMenu = ThreshMenu.AddSubMenu("Drawings"); DrawMenu.Add("DQ", new CheckBox("Draw Q")); DrawMenu.Add("DE", new CheckBox("Draw E")); DrawMenu.Add("DR", new CheckBox("Draw R")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += OnDraw; return; } }
public static void CreateMenu() { RakanMain = MainMenu.AddMenu("Rakan - Unwake's Charmer", "rakMenu"); RakanMain.AddLabel(Program.Version); RakanMain.AddLabel("Made by Unwake"); ComboMenu = RakanMain.AddSubMenu("Combo"); ComboMenu.Add("Use Q", new CheckBox("Use Q", true)); ComboMenu.Add("Use W", new CheckBox("Use W", true)); ComboMenu.Add("Use E", new CheckBox("Use E", true)); ComboMenu.Add("Use R", new CheckBox("Use R", true)); ComboMenu.Add("Use R in Min Enemies", new Slider("Min Enemies R", 2, 1, 5)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Ignite", new CheckBox("Use Ignite", true)); HarassMenu = RakanMain.AddSubMenu("Harass"); HarassMenu.Add("Use Q", new CheckBox("Use Q", true)); HarassMenu.Add("Use Q Mana Percent", new Slider("Min Mana %", 30, 1, 100)); HarassMenu.AddSeparator(0); HarassMenu.Add("Use AutoQ", new CheckBox("Use Auto Q", true)); HarassMenu.Add("Use AutoQ Mana Percent", new Slider("Min Mana Auto Q %", 30, 1, 100)); InterrupterMenu = RakanMain.AddSubMenu("Interrupter"); InterrupterMenu.Add("Use W", new CheckBox("Use W", true)); FleeMenu = RakanMain.AddSubMenu("Flee"); FleeMenu.Add("AutoE", new CheckBox("Use E", true)); FleeMenu.Add("AutoEManaCost", new Slider("Mana E %", 30, 1, 100)); FleeMenu.AddSeparator(0); FleeMenu.Add("AutoRFlee", new CheckBox("Use R To Escape", true)); FleeMenu.Add("AutoRHpPer", new Slider("HP Percent to Use Auto R %", 25, 1, 100)); MiscMenu = RakanMain.AddSubMenu("Misc"); MiscMenu.Add("WGap", new CheckBox("Use W on GapCloser", true)); MiscMenu.AddSeparator(0); MiscMenu.Add("AutoPot", new CheckBox("Use Auto Potion", true)); MiscMenu.Add("AutoPotHPPercent", new Slider("Auto Pot HP %", 30, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("skinHack", new CheckBox("Skin Change", false)); MiscMenu.Add("SkinID", new Slider("Skin", 0, 0, 1)); DrawMenu = RakanMain.AddSubMenu("Drawings"); DrawMenu.Add("qRange", new CheckBox("Draw Q", false)); DrawMenu.Add("wRange", new CheckBox("Draw W", false)); DrawMenu.Add("eRange", new CheckBox("Draw E", false)); DrawMenu.Add("rRange", new CheckBox("Draw R", false)); DrawMenu.AddSeparator(0); DrawMenu.Add("onlyRdy", new CheckBox("Draw when skill is Ready", true)); }
static TearStack() { MiscMenu.AddGroupLabel("自动叠水滴"); _AutoStackQ = MiscMenu.Add( "自动叠水滴", new KeyBind("热键", false, KeyBind.BindTypes.PressToggle, 'T')); _AutoStackMana = MiscMenu.Add("AutoTearMana", new Slider("蓝量控制 %", 30)); _MaxStacks = MiscMenu.Add("MaxStacksTear", new Slider("控制层数于", 3, 1, 4)); _StackTimer = MiscMenu.Add("TearStackTimer", new Slider("使用Q间隔秒数", 5, 1, 10)); _OnlyFountain = MiscMenu.Add("OnlyFountain", new CheckBox("仅在泉水处叠水滴", false)); }
static TearStack() { MiscMenu.AddGroupLabel("Tear Stack"); _AutoStackQ = MiscMenu.Add( "AutoTear", new KeyBind("Auto Stack Tear", false, KeyBind.BindTypes.PressToggle, 'T')); _AutoStackMana = MiscMenu.Add("AutoTearMana", new Slider("Min Mana %", 30)); _MaxStacks = MiscMenu.Add("MaxStacksTear", new Slider("Keep Stacks At", 3, 1, 4)); _StackTimer = MiscMenu.Add("TearStackTimer", new Slider("Stack Every <Second>", 5, 1, 10)); _OnlyFountain = MiscMenu.Add("OnlyFountain", new CheckBox("Only Stack in Fountain", false)); }
public void InitMenu() { Menu = MainMenu.AddMenu(GCharname, GCharname); Menu.AddLabel("Version: " + GVersion); Menu.AddSeparator(); Menu.AddLabel("By MrArticuno"); DrawMenu = Menu.AddSubMenu("Draw - " + GCharname, GCharname + "Draw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); ComboMenu = Menu.AddSubMenu("Combo - " + GCharname, GCharname + "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Use Q", true)); ComboMenu.Add("comboW", new CheckBox("Use W", true)); ComboMenu.Add("comboE", new CheckBox("Use E", true)); ComboMenu.Add("comboR", new CheckBox("Use R", true)); HarassMenu = Menu.AddSubMenu("Harass - " + GCharname, GCharname + "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("hsQ", new CheckBox("Use Q", true)); HarassMenu.Add("hsW", new CheckBox("Use W", true)); HarassMenu.Add("hsE", new CheckBox("Use E", true)); HarassMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + GCharname, GCharname + "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("lcQ", new CheckBox("Use Q", true)); LaneClearMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc - " + GCharname, GCharname + "Misc"); MiscMenu.AddGroupLabel("Q Options"); MiscMenu.Add("qOptionDistance", new CheckBox("Cast Q for distance", true)); MiscMenu.Add("qOptionAOE", new CheckBox("Cast Q for AOE", true)); MiscMenu.Add("qOptionAOEMin", new Slider("Min enemies for AOE: ", 3, 1, 5)); MiscMenu.AddGroupLabel("E Options"); MiscMenu.Add("autoEImmobile", new Slider("Auto E on immobile: ", 300, 0, 800)); MiscMenu.Add("miscAntiGapE", new CheckBox("Anti Gap Closer E", true)); MiscMenu.AddGroupLabel("R Options"); MiscMenu.Add("minRangeForR", new Slider("Distance for cast R: ", 750, 600, 5000)); MiscMenu.AddGroupLabel("ETC"); MiscMenu.Add("ksOn", new CheckBox("Try to KS", true)); }
private static void InitializeOrDie() { Q = new Spell.Skillshot(SpellSlot.Q, 880, SkillShotType.Circular) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Targeted(SpellSlot.E, 750); R = new Spell.Targeted(SpellSlot.R, 880); SpellList.Add(Q); SpellList.Add(E); SpellList.Add(R); ApZileanMenu = MainMenu.AddMenu("ApZilean", "ApZilean"); ComboMenu = ApZileanMenu.AddSubMenu("Combo"); ComboMenu.Add("Q", new Label("Q used by default")); ComboMenu.Add("W", new Label("W used by default")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("focusby", new EloBuddy.SDK.Menu.Values.Slider("Focus by AttackDamage(0) or MagicalDamage(1)", 0, 0, 1)); //ComboMenu.Add("R", new CheckBox("Use R")); //ComboMenu.Add("gunblade", new CheckBox("Use Hextech Gunblade")); MiscMenu = ApZileanMenu.AddSubMenu("Misc"); MiscMenu.Add("autoUlt", new Slider("AutoUlt if n% hp (0 = off)", defaultValue: 20, minValue: 0, maxValue: 100)); MiscMenu.Add("autoUltAllies", new CheckBox("AutoUlt Allies")); MiscMenu.Add("autoq", new Slider("Auto2Q (Q + W + Q) if n enemies", 3, 0, 5)); MiscMenu.Add("antigapcloser", new CheckBox("AntiGapCloser with E")); MiscMenu.Add("bombtomouse", new KeyBind("DoubleBomb to mouse", false, KeyBind.BindTypes.HoldActive, 'Z')); MiscMenu.Add("blockr", new CheckBox("Block Flash when zilean has ult on yourself")); DrawingsMenu = ApZileanMenu.AddSubMenu("Drawings"); DrawingsMenu.Add("enabled", new CheckBox("Enabled")); foreach (var spell in SpellList) { DrawingsMenu.Add(spell.Slot.ToString(), new CheckBox("Draw " + spell.Slot)); } DrawingsMenu.Add("damage", new CheckBox("Damage indicator")); Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Drawing.OnEndScene += Drawing_OnEndScene; Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
private void InitMenu() { MenuPrincipal = MainMenu.AddMenu("Shaco", "Shaco"); ComboMenu = MenuPrincipal.AddSubMenu("Combo settings", "Combo"); ComboMenu.Add("useq", new CheckBox("Use Q")); ComboMenu.Add("useqMin", new Slider("Min range", 200, 0, 400)); ComboMenu.Add("usew", new CheckBox("Use W")); ComboMenu.Add("usee", new CheckBox("Use E")); ComboMenu.Add("user", new CheckBox("Use R")); ComboMenu.Add("usercc", new CheckBox("Dodge targeted cc")); ComboMenu.Add("useClone", new CheckBox("Move clone")); ComboMenu.Add("WaitForStealth", new CheckBox("Block spells in stealth")); ComboMenu.Add("useIgnite", new CheckBox("Use Ignite")); // Harass Settings HarassMenu = MenuPrincipal.AddSubMenu("Harass settings", "harass"); HarassMenu.Add("useeH", new CheckBox("Use E")); // Misc Settings MiscMenu = MenuPrincipal.AddSubMenu("Misc settings", "misc"); StringList(MiscMenu, "ghostTarget", "Ghost target priority", new[] { "Targetselector", "Lowest health", "Closest to you" }, 0); MiscMenu.Add("ksq", new CheckBox("KS E")); MiscMenu.Add("autoMoveClone", new CheckBox("Always move clone")); MiscMenu.Add("stackBox", new KeyBind("Stack boxes", false, KeyBind.BindTypes.HoldActive, "T".ToCharArray()[0])); SmiteMenu = MenuPrincipal.AddSubMenu("Smite", "Smite"); SmiteMenu.AddSeparator(); SmiteMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); SmiteMenu.AddSeparator(); SmiteMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); SmiteMenu.AddSeparator(); SmiteMenu.AddGroupLabel("Camps"); SmiteMenu.AddLabel("Epics"); SmiteMenu.Add("SRU_Baron", new CheckBox("Baron")); SmiteMenu.Add("SRU_Dragon", new CheckBox("Dragon")); SmiteMenu.AddLabel("Buffs"); SmiteMenu.Add("SRU_Blue", new CheckBox("Blue")); SmiteMenu.Add("SRU_Red", new CheckBox("Red")); SmiteMenu.AddLabel("Small Camps"); SmiteMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); SmiteMenu.Add("SRU_Krug", new CheckBox("Krug", false)); SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); SmiteMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); }
private static void Loadmenu() { menu = MainMenu.AddMenu("Swain", "Swain"); ComboMenu = menu.AddSubMenu("Combo", "Combomenu"); HarrassMenu = menu.AddSubMenu("Harrass", "Harrassmenu"); LaneclearMenu = menu.AddSubMenu("Laneclear", "Laneclearmenu"); JungleclearMenu = menu.AddSubMenu("Jungleclear", "Jungleclearmenu"); MiscMenu = menu.AddSubMenu("Misc", "Miscmenu"); DrawingsMenu = menu.AddSubMenu("Drawings", "Drawingsmenu"); ItemMenu = menu.AddSubMenu("Items", "ItemMenu"); ComboMenu.Add("CQ", new CheckBox("Use Q")); ComboMenu.Add("CW", new CheckBox("Use W")); ComboMenu.Add("CE", new CheckBox("Use E")); ComboMenu.Add("CR", new CheckBox("Use R")); ComboMenu.Add("StopRMana%", new Slider("Stop R when ur MP %", 1, 0, 100)); ComboMenu.Add("ManualR", new CheckBox("Manual off R")); HarrassMenu.Add("HQ", new CheckBox("Use Q")); HarrassMenu.Add("HE", new CheckBox("Use E")); HarrassMenu.Add("HR", new CheckBox("Use R")); LaneclearMenu.Add("LQ", new CheckBox("Use Q")); LaneclearMenu.Add("Lw", new CheckBox("Use W")); LaneclearMenu.Add("LE", new CheckBox("Use E")); LaneclearMenu.Add("LR", new CheckBox("Use R")); LaneclearMenu.Add("Use laneclear if", new Slider("Use if", 0, 3, 6)); ComboMenu.Add("ManualLR", new CheckBox("Manual off R")); JungleclearMenu.Add("JQ", new CheckBox("Use Q")); JungleclearMenu.Add("JW", new CheckBox("Use W")); JungleclearMenu.Add("JE", new CheckBox("Use E")); JungleclearMenu.Add("JR", new CheckBox("Use R")); MiscMenu.Add("Antigapclosers", new CheckBox("Use W Antigapclosers")); MiscMenu.Add("RecoverHp", new Slider("Use R when ur HP % ", 1, 0, 100)); DrawingsMenu.Add("Draw Q", new CheckBox("Draw Q")); DrawingsMenu.Add("Draw W", new CheckBox("Draw W")); DrawingsMenu.Add("Draw E", new CheckBox("Draw E")); DrawingsMenu.Add("Draw R", new CheckBox("Draw R")); ItemMenu.Add("Use Zhonya", new CheckBox("Use Zhonya if u are dead")); ItemMenu.Add("use Z HP", new Slider("Use Zhonya when ur HP %", 1, 0, 100)); ItemMenu.Add("Use Seraph", new Slider("Use Zhonya when ur HP %", 1, 0, 100)); SkinHackMenu = menu.AddSubMenu("SkinHack", "SkinHack"); var slid = SkinHackMenu.Add("Skin", new Slider("SkinHack", 0, 0, 3)); Player.SetSkinId(slid.CurrentValue); _SkinVals.Add(ObjectManager.Player, slid); }
private static void InitMenu() { config = MainMenu.AddMenu("Cho'Gath", "ChoGath"); config.Add("packets", new CheckBox("Use Packets", false)); // Draw settings drawMenu = config.AddSubMenu("Drawings ", "dsettings"); drawMenu.Add("drawqq", new CheckBox("Draw Q range")); drawMenu.Add("drawww", new CheckBox("Draw W range")); drawMenu.Add("drawee", new CheckBox("Draw E range")); //.SetValue(new Circle(false, Color.FromArgb(180, 200, 46, 66))); drawMenu.Add("drawrrflash", new CheckBox("Draw R+flash range")); //.SetValue(new Circle(true, Color.FromArgb(150, 250, 248, 110))); // Combo Settings comboMenu = config.AddSubMenu("Combo ", "csettings"); comboMenu.Add("useq", new CheckBox("Use Q")); comboMenu.Add("qHit", new Slider("Q hitChance (Lowest to highest) : ", 4, 1, 4)); comboMenu.Add("usew", new CheckBox("Use W")); comboMenu.Add("usee", new CheckBox("Use E")); comboMenu.Add("user", new CheckBox("Use R")); comboMenu.Add("UseFlashC", new CheckBox("Use flash", false)); comboMenu.Add("selected", new CheckBox("Focus Selected target")); comboMenu.Add("useIgnite", new CheckBox("Use Ignite")); // Harass Settings harassMenu = config.AddSubMenu("Harass ", "Hsettings"); harassMenu.Add("useqH", new CheckBox("Use Q")); harassMenu.Add("usewH", new CheckBox("Use W")); harassMenu.Add("useeH", new CheckBox("Use E")); // LaneClear Settings laneClearMenu = config.AddSubMenu("LaneClear ", "Lcsettings"); laneClearMenu.Add("useqLC", new CheckBox("Use Q")); laneClearMenu.Add("qhitLC", new Slider("More than x minion", 2, 1, 10)); laneClearMenu.Add("usewLC", new CheckBox("Use W")); laneClearMenu.Add("whitLC", new Slider("More than x minion", 2, 1, 10)); laneClearMenu.Add("minmana", new Slider("Keep X% mana", 1, 1)); // Misc Settings MiscMenu = config.AddSubMenu("Misc ", "Msettings"); MiscMenu.Add("useQint", new CheckBox("Use Q to interrupt")); MiscMenu.Add("useQgc", new CheckBox("Use Q on gapclosers")); MiscMenu.Add("useWint", new CheckBox("Use W to interrupt")); MiscMenu.Add("useWgc", new CheckBox("Use W on gapclosers")); }
private static void InitMenu() { config = MainMenu.AddMenu("大虫子", "ChoGath"); config.Add("packets", new CheckBox("使用封包", false)); // Draw settings drawMenu = config.AddSubMenu("线圈 ", "dsettings"); drawMenu.Add("drawqq", new CheckBox("显示 Q 范围")); drawMenu.Add("drawww", new CheckBox("显示 W 范围")); drawMenu.Add("drawee", new CheckBox("显示 E 范围")); //.SetValue(new Circle(false, Color.FromArgb(180, 200, 46, 66))); drawMenu.Add("drawrrflash", new CheckBox("显示 闪现+R 范围")); //.SetValue(new Circle(true, Color.FromArgb(150, 250, 248, 110))); // Combo Settings comboMenu = config.AddSubMenu("连招 ", "csettings"); comboMenu.Add("useq", new CheckBox("使用 Q")); comboMenu.Add("qHit", new Slider("Q 命中率 (最低至最高) : ", 4, 1, 4)); comboMenu.Add("usew", new CheckBox("使用 W")); comboMenu.Add("usee", new CheckBox("使用 E")); comboMenu.Add("user", new CheckBox("使用 R")); comboMenu.Add("UseFlashC", new CheckBox("使用 闪现", false)); comboMenu.Add("selected", new CheckBox("优先攻击选择目标")); comboMenu.Add("useIgnite", new CheckBox("使用 点燃")); // Harass Settings harassMenu = config.AddSubMenu("骚扰 ", "Hsettings"); harassMenu.Add("useqH", new CheckBox("使用 Q")); harassMenu.Add("usewH", new CheckBox("使用 W")); harassMenu.Add("useeH", new CheckBox("使用 E")); // LaneClear Settings laneClearMenu = config.AddSubMenu("清线 ", "Lcsettings"); laneClearMenu.Add("useqLC", new CheckBox("使用 Q")); laneClearMenu.Add("qhitLC", new Slider("多于 X 个小兵", 2, 1, 10)); laneClearMenu.Add("usewLC", new CheckBox("使用 W")); laneClearMenu.Add("whitLC", new Slider("多于 X 个小兵", 2, 1, 10)); laneClearMenu.Add("minmana", new Slider("保存 X% 蓝量", 1, 1)); // Misc Settings MiscMenu = config.AddSubMenu("杂项 ", "Msettings"); MiscMenu.Add("useQint", new CheckBox("使用 Q 打断技能")); MiscMenu.Add("useQgc", new CheckBox("使用 Q 防突进")); MiscMenu.Add("useWint", new CheckBox("使用 W 打断技能")); MiscMenu.Add("useWgc", new CheckBox("使用 W 防突进")); }
private static void Miscmenu() { MiscMenu = VMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Ek "); MiscMenu.Add("GapcloseQ", new CheckBox("Gapclose Q")); MiscMenu.Add("GapcloseE", new CheckBox("Gapclose E")); MiscMenu.Add("InterruptE", new CheckBox("Interrupt E")); MiscMenu.Add("LowLifeE", new CheckBox("canım düşükse rakibe E", false)); MiscMenu.Add("LowLifeES", new Slider("Canım şundan düşükse % =>", 20)); MiscMenu.AddGroupLabel("Ek Özellikler"); MiscMenu.Add("Skinhack", new CheckBox("Aktif skin hilesi", false)); MiscMenu.Add("SkinId", new ComboBox("Skin Hack", 0, "Default", "Vindicator", "Aristocrat", "Dragonslayer", "Heartseeker", "SKT T1", "Arclight", "Vayne Chroma Green", "Vayne Chroma Red", "Vayne Chroma Grey")); MiscMenu.Add("Autolvl", new CheckBox("Aktif Otomatik Level")); MiscMenu.Add("AutolvlS", new ComboBox("Level Mode", 0, "Max W", "Max Q(my style)")); MiscMenu.Add("Autobuy", new CheckBox("Başlangıçta otomatik satın al")); MiscMenu.Add("Autobuyt", new CheckBox("Totemi otomatik al(9.lvlde değiştirme)", false)); }
public void InitMenu() { Menu = MainMenu.AddMenu(GCharname, GCharname); Menu.AddLabel("Version: " + GVersion); Menu.AddSeparator(); Menu.AddLabel("By MrArticuno"); DrawMenu = Menu.AddSubMenu("Draw - " + GCharname, GCharname + "Draw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); ComboMenu = Menu.AddSubMenu("Combo - " + GCharname, GCharname + "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Use Q", true)); ComboMenu.Add("comboW", new CheckBox("Use W", true)); ComboMenu.Add("comboE", new CheckBox("Use E", true)); ComboMenu.Add("comboR", new CheckBox("Use R", true)); HarassMenu = Menu.AddSubMenu("Harass - " + GCharname, GCharname + "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("hsQ", new CheckBox("Use Q", true)); HarassMenu.Add("hsW", new CheckBox("Use W", true)); HarassMenu.Add("hsE", new CheckBox("Use E", true)); HarassMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + GCharname, GCharname + "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("lcQ", new CheckBox("Use Q", true)); LaneClearMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc - " + GCharname, GCharname + "Misc"); MiscMenu.Add("useNetForMousePos", new KeyBind("Use net for mouse Pos", false, KeyBind.BindTypes.HoldActive, 'T')); MiscMenu.Add("minRangeForE", new Slider("Distance for cast E: ", 300, 0, 800)); MiscMenu.Add("ksOn", new CheckBox("Try to KS", true)); MiscMenu.Add("miscAntiGapQ", new CheckBox("Anti Gap Closer Q", false)); MiscMenu.Add("miscAntiGapW", new CheckBox("Anti Gap Closer W", true)); MiscMenu.Add("miscAntiGapE", new CheckBox("Anti Gap Closer E", true)); MiscMenu.Add("miscInterruptDangerous", new CheckBox("Try Interrupt Dangerous Spells", true)); }
private static void Miscmenu() { MiscMenu = VMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Misc"); MiscMenu.Add("GapcloseQ", new CheckBox("Gapclose Q")); MiscMenu.Add("GapcloseE", new CheckBox("Gapclose E")); MiscMenu.Add("InterruptE", new CheckBox("Interrupt E")); MiscMenu.Add("LowLifeE", new CheckBox("Low Life E", false)); MiscMenu.Add("LowLifeES", new Slider("Low Life E if =>", 20)); MiscMenu.AddGroupLabel("Utility"); MiscMenu.Add("Skinhack", new CheckBox("Activate Skin hack", false)); MiscMenu.Add("SkinId", new ComboBox("Skin Hack", 0, "Default", "Vindicator", "Aristocrat", "Dragonslayer", "Heartseeker", "SKT T1", "Arclight", "Vayne Chroma Green", "Vayne Chroma Red", "Vayne Chroma Grey")); MiscMenu.Add("Autolvl", new CheckBox("Activate Auto level")); MiscMenu.Add("AutolvlS", new ComboBox("Level Mode", 0, "Max W", "Max Q(my style)")); MiscMenu.Add("Autobuy", new CheckBox("Autobuy Starters")); MiscMenu.Add("Autobuyt", new CheckBox("Autobuy Trinkets")); MiscMenu.Add("Autolantern", new CheckBox("Auto Lantern")); MiscMenu.Add("AutolanternHP", new Slider("Auto Lantern if Hp =>", 40)); }
public static void CreateMenu() { JannaMain = MainMenu.AddMenu("Janna - Unwake's Fury", "jmenu"); JannaMain.AddLabel(Program.Version); JannaMain.AddLabel("Made by Unwake"); ComboMenu = JannaMain.AddSubMenu("Combo"); ComboMenu.Add("Use Q", new CheckBox("Use Q", true)); ComboMenu.Add("Use W", new CheckBox("Use W", true)); ComboMenu.Add("Use E", new CheckBox("Use E", true)); ComboMenu.Add("UseEADC", new CheckBox("Use E ADC in Combo Mode", false)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Ignite", new CheckBox("Use Ignite", false)); InterrupterMenu = JannaMain.AddSubMenu("Interrupter"); InterrupterMenu.Add("Use Q", new CheckBox("Use Q", true)); FleeMenu = JannaMain.AddSubMenu("Flee"); FleeMenu.Add("Use Q", new CheckBox("Use Q", true)); FleeMenu.Add("Use W", new CheckBox("Use W", true)); MiscMenu = JannaMain.AddSubMenu("Misc"); MiscMenu.Add("Auto R", new CheckBox("Enable Auto R", true)); MiscMenu.Add("AutoRHP", new Slider("Use Auto R if Ally HP %", 15, 1, 100)); MiscMenu.Add("Auto E", new CheckBox("Enable Auto E", true)); MiscMenu.Add("AutoEHP", new Slider("Use Auto E if Ally HP %", 15, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("QGap", new CheckBox("Use Q on GapClosers", true)); MiscMenu.AddSeparator(0); MiscMenu.Add("AutoPot", new CheckBox("Use Auto Potion", true)); MiscMenu.Add("AutoPotHP", new Slider("Auto Pot HP %", 30, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("skinHack", new CheckBox("Skin Change", false)); MiscMenu.Add("SkinID", new Slider("Skin", 0, 0, 7)); DrawMenu = JannaMain.AddSubMenu("Drawings"); DrawMenu.Add("qRange", new CheckBox("Draw Q", false)); DrawMenu.Add("wRange", new CheckBox("Draw W", false)); DrawMenu.Add("eRange", new CheckBox("Draw E", false)); DrawMenu.Add("rRange", new CheckBox("Draw R", false)); DrawMenu.AddSeparator(0); DrawMenu.Add("onlyRdy", new CheckBox("Draw when skill is Ready", true)); }
private static void Miscmenu() { MiscMenu = VMenu.AddSubMenu("杂项", "Misc"); MiscMenu.AddGroupLabel("杂项"); MiscMenu.Add("GapcloseQ", new CheckBox("Q防突进")); MiscMenu.Add("GapcloseE", new CheckBox("E防突进")); MiscMenu.Add("InterruptE", new CheckBox("E技能打断")); MiscMenu.Add("LowLifeE", new CheckBox("低生命 E", false)); MiscMenu.Add("LowLifeES", new Slider("生命低于 X,使用E", 20)); MiscMenu.AddGroupLabel("通用"); MiscMenu.Add("Skinhack", new CheckBox("开启换肤", false)); MiscMenu.Add("SkinId", new ComboBox("换肤", 0, "初始", "摩登骇客", "猎天使魔女", "巨龙追猎者", "觅心猎手", "SKT T1", "苍穹之光", "绿色包", "红色包", "灰色包")); MiscMenu.Add("Autolvl", new CheckBox("自动加点")); MiscMenu.Add("AutolvlS", new ComboBox("加点模式", 0, "主 W", "主 Q(我喜欢)")); MiscMenu.Add("Autobuy", new CheckBox("开局自动买装备")); MiscMenu.Add("Autobuyt", new CheckBox("自动买饰品", false)); MiscMenu.Add("Autolantern", new CheckBox("自动点灯笼")); MiscMenu.Add("AutolanternHP", new Slider("点灯笼当血量低于 =>", 40)); }
static _W_Advance() { new Advance("Vladimir", "vladimirhemoplaguedebuff", SpellSlot.R).Add(); new Advance("Tristana", "tristanaechargesound", SpellSlot.E).Add(); new Advance("Karma", "karmaspiritbind", SpellSlot.W).Add(); new Advance("Karthus", "karthusfallenone", SpellSlot.R).Add(); new Advance("Leblanc", "leblancsoulshackle", SpellSlot.E).Add(); new Advance("Leblanc", "leblancsoulshackler", SpellSlot.R).Add(); new Advance("Morgana", "soulshackles", SpellSlot.R).Add(); new Advance("Zed", "zedultexecute", SpellSlot.R).Add(); new Advance("Fizz", "fizzmarinerdoombomb", SpellSlot.R).Add(); foreach (var dispell in Advance.GetDispellList().Where(d => EntityManager.Heroes.Enemies.Any(h => h.ChampionName.Equals(d.ChampionName)))) { MiscMenu.Add(dispell.ChampionName + dispell.BuffName, new CheckBox(dispell.ChampionName + " - " + dispell.Slot, true)); } Game.OnUpdate += OnUpdate; }
public static void Initialize() { FarofakidsHeimerdingerMenu = MainMenu.AddMenu("Farofakids Heimerdinger", "Farofakids-Heimerdinger"); FarofakidsHeimerdingerMenu.AddGroupLabel("Farofakids Heimerdinger"); // Combo Menu ComboMenu = FarofakidsHeimerdingerMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("UseQCombo", new CheckBox("Use Q")); ComboMenu.Add("UseQRCombo", new CheckBox("Use Q Upgrade")); ComboMenu.Add("QRcount", new Slider("Minimum Enemies for Q upgrade", 2, 1, 5)); ComboMenu.Add("UseWCombo", new CheckBox("Use W")); ComboMenu.Add("UseWRCombo", new CheckBox("Use W Upgrade")); ComboMenu.Add("UseECombo", new CheckBox("Use E")); ComboMenu.Add("UseERCombo", new CheckBox("Use ER")); ComboMenu.Add("ERcount", new Slider("Minimum Enemies for E upgrade", 3, 1, 5)); ComboMenu.Add("UseRCombo", new CheckBox("Use R")); ComboMenu.Add("KS", new CheckBox("Killsteal")); // Harass Menu HarassMenu = FarofakidsHeimerdingerMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.Add("UseWHarras", new CheckBox("Use W")); HarassMenu.Add("AutoHarras", new CheckBox("Auto Harass W")); HarassMenu.AddSeparator(1); HarassMenu.Add("HarassMana", new Slider("Mana Limiter at Mana %", 40)); // Drawing Menu DrawingMenu = FarofakidsHeimerdingerMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("QRange", new CheckBox("Q range", false)); DrawingMenu.Add("WRange", new CheckBox("W range", false)); DrawingMenu.Add("ERange", new CheckBox("E range", false)); DrawingMenu.Add("RRange", new CheckBox("R range", false)); // Setting Menu MiscMenu = FarofakidsHeimerdingerMenu.AddSubMenu("Settings", "Settings"); MiscMenu.AddGroupLabel("Settings"); MiscMenu.AddLabel("Interrupter"); MiscMenu.Add("InterruptSpells", new CheckBox("Interrupt spells - E")); MiscMenu.Add("AntiGap", new CheckBox("Anti Gapcloser - E")); }
public static void Initialize() { _menu = MainMenu.AddMenu("Simplistic " + Me.ChampionName, Me.ChampionName.ToLower()); _menu.AddLabel("Simplistic Fizz"); _menu.AddLabel("by nonm"); ComboMenu = _menu.AddSubMenu("连招", "combo"); ComboMenu.AddLabel("连招设置"); ComboMenu.Add("qrcombo", new KeyBind("Q - R 连招", false, KeyBind.BindTypes.HoldActive, 'A')); ComboMenu.Add("useQ", new CheckBox("使用 Q")); ComboMenu.Add("useW", new CheckBox("使用 W")); ComboMenu.Add("useE", new CheckBox("使用 E")); ComboMenu.Add("useR", new CheckBox("使用 R")); ComboMenu.Add("useEGap", new CheckBox("Use E to Gapclose and then Q if killable?")); ComboMenu.Add("useRGap", new CheckBox("Use R and then E for Gapclose if killable?")); HarassMenu = _menu.AddSubMenu("骚扰", "harass"); HarassMenu.AddLabel("骚扰设置"); HarassMenu.Add("useQ", new CheckBox("使用 Q")); HarassMenu.Add("useW", new CheckBox("使用 W")); HarassMenu.Add("useE", new CheckBox("使用 E")); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E 模式: (1) 回之前位置 (2) 至敌人"); HarassMenu.Add("useEMode", new Slider("E 模式", 0, 0, 1)); MiscMenu = _menu.AddSubMenu("杂项", "misc"); MiscMenu.AddLabel("杂项设置"); MiscMenu.AddLabel("使用 W : (1) 之前 Q (2) 接触到敌人时"); MiscMenu.Add("useWMode", new Slider("使用 W", 0, 0, 1)); MiscMenu.AddSeparator(); MiscMenu.Add("useETower", new CheckBox("使用 E 躲避塔的攻击")); DrawMenu = _menu.AddSubMenu("线圈", "drawings"); DrawMenu.AddLabel("线圈设置"); DrawMenu.Add("disable", new CheckBox("屏蔽所有线圈", false)); DrawMenu.Add("drawDamage", new CheckBox("显示伤害")); DrawMenu.Add("drawQ", new CheckBox("显示 Q 范围")); DrawMenu.Add("drawW", new CheckBox("显示 W 范围")); DrawMenu.Add("drawE", new CheckBox("显示 E 范围")); DrawMenu.Add("drawR", new CheckBox("显示 R 范围")); DrawMenu.Add("drawRPred", new CheckBox("显示 R 范围")); }
public static void Initialize() { _menu = MainMenu.AddMenu("Simplistic " + Me.ChampionName, Me.ChampionName.ToLower()); _menu.AddLabel("Simplistic Fizz"); _menu.AddLabel("by nonm"); ComboMenu = _menu.AddSubMenu("Combo", "combo"); ComboMenu.AddLabel("Kombo Ayarları"); ComboMenu.Add("qrcombo", new KeyBind("Q - R Kombo Tuşu", false, KeyBind.BindTypes.HoldActive, 'A')); ComboMenu.Add("useQ", new CheckBox("Kullan Q")); ComboMenu.Add("useW", new CheckBox("Kullan W")); ComboMenu.Add("useE", new CheckBox("Kullan E")); ComboMenu.Add("useR", new CheckBox("Kullan R")); ComboMenu.Add("useEGap", new CheckBox("Gapclose için E Kullan Ve ölecekse Q kullan?")); ComboMenu.Add("useRGap", new CheckBox("R Kullan ve Eğer Ölecekse Gapclose için E Kullan?")); HarassMenu = _menu.AddSubMenu("Harass", "harass"); HarassMenu.AddLabel("Dürtme Ayarları"); HarassMenu.Add("useQ", new CheckBox("Kullan Q")); HarassMenu.Add("useW", new CheckBox("Kullan W")); HarassMenu.Add("useE", new CheckBox("Kullan E")); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E Modes: (1) Geriye Doğru (2) Düşmana Doğru"); HarassMenu.Add("useEMode", new Slider("E Modu", 0, 0, 1)); MiscMenu = _menu.AddSubMenu("Misc", "misc"); MiscMenu.AddLabel("ek Ayarlar"); MiscMenu.AddLabel("Kullan W : (1) Önce Q (2) Düşmana"); MiscMenu.Add("useWMode", new Slider("Kullan W", 0, 0, 1)); MiscMenu.AddSeparator(); MiscMenu.Add("useETower", new CheckBox("Kule vuruşunu E ile dodgele")); DrawMenu = _menu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddLabel("Gösterge Ayarları"); DrawMenu.Add("disable", new CheckBox("Tüm göstergeleri kapat", false)); DrawMenu.Add("drawDamage", new CheckBox("Göster Hasarı")); DrawMenu.Add("drawQ", new CheckBox("Göster Q Menzili")); DrawMenu.Add("drawW", new CheckBox("Göster W Menzili")); DrawMenu.Add("drawE", new CheckBox("Göster E Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); DrawMenu.Add("drawRPred", new CheckBox("Göster R Menzili")); }
public static void Initialize() { _menu = MainMenu.AddMenu("Simplistic " + Me.ChampionName, Me.ChampionName.ToLower()); _menu.AddLabel("Simplistic Fizz"); _menu.AddLabel("by nonm"); ComboMenu = _menu.AddSubMenu("Combo", "combo"); ComboMenu.AddLabel("Combo Settings"); ComboMenu.Add("qrcombo", new KeyBind("Q - R Combo", false, KeyBind.BindTypes.HoldActive, 'A')); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); ComboMenu.Add("useEGap", new CheckBox("Use E to Gapclose and then Q if killable?")); ComboMenu.Add("useRGap", new CheckBox("Use R and then E for Gapclose if killable?")); HarassMenu = _menu.AddSubMenu("Harass", "harass"); HarassMenu.AddLabel("Harass Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q")); HarassMenu.Add("useW", new CheckBox("Use W")); HarassMenu.Add("useE", new CheckBox("Use E")); HarassMenu.AddSeparator(); HarassMenu.AddLabel("E Modes: (1) Back to Position (2) On Enemy"); HarassMenu.Add("useEMode", new Slider("E Mode", 0, 0, 1)); MiscMenu = _menu.AddSubMenu("Misc", "misc"); MiscMenu.AddLabel("Misc Settings"); MiscMenu.AddLabel("Use W : (1) Before Q (2) On Enemy"); MiscMenu.Add("useWMode", new Slider("Use W", 0, 0, 1)); MiscMenu.AddSeparator(); MiscMenu.Add("useETower", new CheckBox("Use E to dodge Tower Shots")); DrawMenu = _menu.AddSubMenu("Drawings", "drawings"); DrawMenu.AddLabel("Drawing Settings"); DrawMenu.Add("disable", new CheckBox("Disable all Drawing", false)); DrawMenu.Add("drawDamage", new CheckBox("Draw Damage")); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawMenu.Add("drawW", new CheckBox("Draw W Range")); DrawMenu.Add("drawE", new CheckBox("Draw E Range")); DrawMenu.Add("drawR", new CheckBox("Draw R Range")); DrawMenu.Add("drawRPred", new CheckBox("Draw R Range")); }
public override void Menu() { Q.CreateBool(ComboMenu); E.CreateBool(ComboMenu); R.CreateBool(ComboMenu); ComboMenu.Add("rCount", new Slider("Only R if there are X knockedup", 2, 0, 5)); Q.CreateBool(MixedMenu); //E.CreateBool(MixedMenu); Q.CreateBool(LaneClearMenu); E.CreateBool(LaneClearMenu); Q.CreateBool(LastHitMenu); E.CreateBool(LastHitMenu); Q.CreateBool(JungleClearMenu); E.CreateBool(JungleClearMenu); MiscMenu.Add("qGap", new CheckBox("Use Q3 on gapclosers", true)); }
private static void CreateMenu() { Menu = MainMenu.AddMenu("MoonDraven", "cmMoonDraven"); ComboMenu = Menu.AddSubMenu("Combo"); ComboMenu.Add("UseQCombo", new CheckBox("Use Q")); ComboMenu.Add("UseWCombo", new CheckBox("Use W")); ComboMenu.Add("UseECombo", new CheckBox("Use E")); ComboMenu.Add("UseRCombo", new CheckBox("Use R")); HarassMenu = Menu.AddSubMenu("Harass"); HarassMenu.Add("UseEHarass", new CheckBox("Use E")); HarassMenu.Add("UseHarassToggle", new KeyBind("Harass! (Toggle)", false, KeyBind.BindTypes.PressToggle, 84)); LaneClearMenu = Menu.AddSubMenu("Wave Clear"); LaneClearMenu.Add("UseQWaveClear", new CheckBox("Use Q")); LaneClearMenu.Add("UseWWaveClear", new CheckBox("Use W")); LaneClearMenu.Add("UseEWaveClear", new CheckBox("Use E", false)); LaneClearMenu.Add("WaveClearManaPercent", new Slider("Mana Percent", 50)); AxeMenu = Menu.AddSubMenu("Axe Settings"); StringList(AxeMenu, "AxeMode", "Catch Axe on Mode:", new [] { "Combo", "Any", "Always" }, 2); AxeMenu.Add("CatchAxeRange", new Slider("Catch Axe Range", 800, 120, 1500)); AxeMenu.Add("MaxAxes", new Slider("Maximum Axes", 2, 1, 3)); AxeMenu.Add("UseWForQ", new CheckBox("Use W if Axe too far")); AxeMenu.Add("DontCatchUnderTurret", new CheckBox("Don't Catch Axe Under Turret")); DrawingsMenu = Menu.AddSubMenu("Drawing"); DrawingsMenu.Add("DrawE", new CheckBox("Draw E")); DrawingsMenu.Add("DrawAxeLocation", new CheckBox("Draw Axe Location")); DrawingsMenu.Add("DrawAxeRange", new CheckBox("Draw Axe Catch Range")); MiscMenu = Menu.AddSubMenu("Misc"); MiscMenu.Add("UseWSetting", new CheckBox("Use W Instantly(When Available)", false)); MiscMenu.Add("UseEGapcloser", new CheckBox("Use E on Gapcloser")); MiscMenu.Add("UseEInterrupt", new CheckBox("Use E to Interrupt")); MiscMenu.Add("UseWManaPercent", new Slider("Use W Mana Percent", 50)); MiscMenu.Add("UseWSlow", new CheckBox("Use W if Slowed")); }
public static void Miscmenu() { MiscMenu = VMenu.AddSubMenu("Otros", "Otros"); MiscMenu.AddGroupLabel("Otros"); MiscMenu.AddLabel("www.lolscripts.net"); MiscMenu.Add("GapcloseE", new CheckBox("Gapclose E")); MiscMenu.Add("AntiRengar", new CheckBox("Anti Rengar")); MiscMenu.Add("AntiKalista", new CheckBox("Anti Kalista")); MiscMenu.Add("AntiPanth", new CheckBox("Anti Pantheon")); MiscMenu.Add("fpsdrop", new CheckBox("Anti Fps Drop", false)); MiscMenu.Add("InterruptE", new CheckBox("Interrumpir hechizos con E?")); MiscMenu.Add("LowLifeE", new CheckBox("Mala vida E", false)); var dangerSlider = MiscMenu.Add("dangerLevel", new Slider("Establezca su Peligro de nivel: ", 3, 1, 3)); var dangerSliderDisplay = MiscMenu.Add("dangerLevelDisplay", new Label("Peligro de nivel: " + Variables.DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1])); dangerSlider.Cast <Slider>().OnValueChange += delegate { dangerSliderDisplay.Cast <Label>().DisplayName = "Peligro de nivel: " + Variables.DangerSliderValues[dangerSlider.Cast <Slider>().CurrentValue - 1]; }; }
public override void InitializeMenu() { ComboMenu.CreateCheckBox("Use Q", MenuIds.ComboUseQ); ComboMenu.CreateCheckBox("Use W", MenuIds.ComboUseW); ComboMenu.CreateCheckBox("Use E", MenuIds.ComboUseE); ComboMenu.CreateCheckBox("Use R", MenuIds.ComboUseR); ComboMenu.CreateComboBox("E Logic", "combo.e.mode", new[] { "E to Mouse" }); ComboMenu.CreateCheckBox("Use R for Kill Steal only", "combo.r.ks"); ComboMenu.CreateSlider("Minimum targets before casting R: {1}", "combo.r.aoe", 3, 1, 5); HarassMenu.CreateCheckBox("Use Q", MenuIds.HarassUseQ); HarassMenu.CreateCheckBox("Use W", MenuIds.HarassUseW); HarassMenu.CreateCheckBox("Use E", MenuIds.HarassUseE); HarassMenu.CreateComboBox("E Logic", "harass.e.mode", new[] { "E to Mouse" }); LaneClearMenu.CreateCheckBox("Use Q", MenuIds.LaneclearUseQ); LaneClearMenu.Add("lane.mana", new Slider("Minimum {0}% mana to laneclear with Q", 65)); LaneClearMenu.AddSeparator(); LaneClearMenu.AddGroupLabel("Jungle Clear Settings"); LaneClearMenu.Add("jungle.q", new CheckBox("Use Q")); LaneClearMenu.Add("jungle.w", new CheckBox("Use W")); LaneClearMenu.Add("jungle.e", new CheckBox("Use E")); LaneClearMenu.CreateComboBox("E Logic", "jungle.e.mode", new[] { "E to Mouse" }); KillStealMenu.CreateCheckBox("Use Q", "killsteal.q"); KillStealMenu.CreateCheckBox("Use W", "killsteal.w"); KillStealMenu.CreateCheckBox("Use R", "killsteal.r"); KillStealMenu.Add("killsteal.e.withr", new CheckBox("Use E with R to Kill Steal")); MiscMenu.Add("misc.advancedalgorithm", new Label("Advanced Algorithm Toggles")); MiscMenu.Add("misc.qreturn", new CheckBox("Calculate Intersection with Q Return")); MiscMenu.Add("misc.qcollision", new CheckBox("Add Wall Collision Check to Q")); DrawMenu.CreateCheckBox("Draw Q", "draw.q", false); DrawMenu.CreateCheckBox("Draw W", "draw.w", false); DrawMenu.CreateCheckBox("Draw E", "draw.e", false); DrawMenu.CreateCheckBox("Draw R", "draw.r", false); DrawMenu.Add("draw.qreturn", new CheckBox("Draw Q Return Position", false)); }
static AutoStack() { MiscMenu.AddGroupLabel("Auto Stack"); _AutoStackQ = MiscMenu.Add( "AutoStackQ", new KeyBind("Auto Stack Passive", false, KeyBind.BindTypes.PressToggle, 'Z')); _AutoStackQ.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Program.StackingStatus.TextValue = args.NewValue ? "Passive Stacking On" : "Passive Stacking Off"; Program.StackingStatus.Color = args.NewValue ? Color.LimeGreen : Color.Red; }; _AutoStackMana = MiscMenu.Add("AutoStackMana", new Slider("Min Mana %", 30)); _MaxStacks = MiscMenu.Add("MaxStacks", new Slider("Keep Stacks At", 3, 1, 4)); _StackTimer = MiscMenu.Add("StackTimer", new Slider("Stack Every <Second>", 5, 1, 10)); }
static AutoStack() { MiscMenu.AddGroupLabel("自动叠层数"); _AutoStackQ = MiscMenu.Add( "自动Q【推荐自己手动叠层数】", new KeyBind("热键", false, KeyBind.BindTypes.PressToggle, 'Z')); _AutoStackQ.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { Program.StackingStatus.TextValue = args.NewValue ? "Passive Stacking On" : "Passive Stacking Off"; Program.StackingStatus.Color = args.NewValue ? Color.LimeGreen : Color.Red; }; _AutoStackMana = MiscMenu.Add("AutoStackMana", new Slider("蓝量控制 %", 30)); _MaxStacks = MiscMenu.Add("MaxStacks", new Slider("保持层数于", 3, 1, 4)); _StackTimer = MiscMenu.Add("StackTimer", new Slider("使用Q间隔秒数", 5, 1, 10)); }