private static string GetDifficultyLabel(MinecraftBedrockDifficulty difficulty)
 {
     return(difficulty switch
     {
         MinecraftBedrockDifficulty.Easy => "easy",
         _ => "normal",
     });
 public static string GetEnvironmentVariable(this MinecraftBedrockDifficulty difficulty)
 {
     return($"DIFFICULTY={GetDifficultyLabel(difficulty)}");
 }