Exemplo n.º 1
0
        static int _g_get_PlayerObj(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Minecraft.EntityManager gen_to_be_invoked = (Minecraft.EntityManager)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.PlayerObj);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
Exemplo n.º 2
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 3 && translator.Assignable <UnityEngine.Material>(L, 2) && translator.Assignable <Minecraft.PlayerEntity>(L, 3))
                {
                    UnityEngine.Material   _blockEntityMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
                    Minecraft.PlayerEntity _player = (Minecraft.PlayerEntity)translator.GetObject(L, 3, typeof(Minecraft.PlayerEntity));

                    Minecraft.EntityManager gen_ret = new Minecraft.EntityManager(_blockEntityMaterial, _player);
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to Minecraft.EntityManager constructor!"));
        }
Exemplo n.º 3
0
        static int _m_CreateEntity(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Minecraft.EntityManager gen_to_be_invoked = (Minecraft.EntityManager)translator.FastGetCSObj(L, 1);


                int gen_param_count = LuaAPI.lua_gettop(L);

                if (gen_param_count == 2 && translator.Assignable <System.Type>(L, 2))
                {
                    System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));

                    Minecraft.Entity gen_ret = gen_to_be_invoked.CreateEntity(_type);
                    translator.Push(L, gen_ret);



                    return(1);
                }
                if (gen_param_count == 2 && translator.Assignable <Minecraft.Entity>(L, 2))
                {
                    Minecraft.Entity _prefab = (Minecraft.Entity)translator.GetObject(L, 2, typeof(Minecraft.Entity));

                    Minecraft.Entity gen_ret = gen_to_be_invoked.CreateEntity(_prefab);
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to Minecraft.EntityManager.CreateEntity!"));
        }
Exemplo n.º 4
0
        static int _m_EnumerateEntities(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Minecraft.EntityManager gen_to_be_invoked = (Minecraft.EntityManager)translator.FastGetCSObj(L, 1);



                {
                    Minecraft.EntityManager.EntityEnumerator gen_ret = gen_to_be_invoked.EnumerateEntities(  );
                    translator.Push(L, gen_ret);



                    return(1);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }
Exemplo n.º 5
0
        static int _m_DestroyEntity(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Minecraft.EntityManager gen_to_be_invoked = (Minecraft.EntityManager)translator.FastGetCSObj(L, 1);



                {
                    Minecraft.Entity _entity = (Minecraft.Entity)translator.GetObject(L, 2, typeof(Minecraft.Entity));

                    gen_to_be_invoked.DestroyEntity(_entity);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }