public void Test_Mill_NotEnoughWood()
        {
            Console.WriteLine("");
            Console.WriteLine("Preparing test");
            Console.WriteLine("");

            var context = MockEngineContext.New(EngineSettings.DefaultVerbose);

            var person = new Person(context.Settings);

            var tile = context.World.Tiles[0];

            tile.AddPerson(person);

            var needEntry = new NeedEntry(ActivityVerb.Mill, ItemType.Timber, PersonVitalType.NotSet, 50, 101);

            var activity = new MillTimberActivity(person, needEntry, context.Settings, context.Console);

            Console.WriteLine("");
            Console.WriteLine("Executing test");
            Console.WriteLine("");

            activity.Act(person);

            var foundNeedEntry = person.Needs [0];

            Assert.AreEqual(ItemType.Wood, foundNeedEntry.ItemType);
            Assert.AreEqual(90, foundNeedEntry.Quantity);
            Assert.AreEqual(102, foundNeedEntry.Priority);
        }
        public void Test_Act_WoodIsAvailable()
        {
            Console.WriteLine("");
            Console.WriteLine("Preparing test");
            Console.WriteLine("");

            var context = MockEngineContext.New(EngineSettings.DefaultVerbose);

            context.Settings.TimberMillingRate = 50;

            var person = new Person(context.Settings);

            person.Inventory.Items[ItemType.Wood] = 100;

            var tile = context.World.Tiles[0];

            tile.AddPerson(person);

            var needEntry = new NeedEntry(ActivityVerb.Mill, ItemType.Timber, PersonVitalType.NotSet, 50, 101);

            var activity = new MillTimberActivity(person, needEntry, context.Settings, context.Console);

            Console.WriteLine("");
            Console.WriteLine("Executing test");
            Console.WriteLine("");

            activity.Act(person);

            Console.WriteLine("");
            Console.WriteLine("Analysing test");
            Console.WriteLine("");

            Assert.AreEqual(50, person.Inventory.Items [ItemType.Timber]);
            Assert.AreEqual(10, person.Inventory.Items [ItemType.Wood]);
        }