public bool PlaySong(string fileName) { if (synth.SoundBank == null) { return(false); } Stop(); mseq.LoadMidi(new MidiFile(fileName)); mseq.Play(); Play(); return(true); }
public MeltySynthTest(bool enableEffects) { soundFont = new SoundFont(Settings.SoundFontPath); midiFile = new MidiFile(Settings.MidiFilePath); var settings = new SynthesizerSettings(Settings.SampleRate); settings.EnableReverbAndChorus = enableEffects; settings.MaximumPolyphony = 40; synthesizer = new Synthesizer(soundFont, settings); sequencer = new MidiFileSequencer(synthesizer); sequencer.Play(midiFile, true); left = new float[Settings.BlockSize]; right = new float[Settings.BlockSize]; writeBuffer = new float[2 * Settings.BlockSize]; var name = enableEffects ? "meltysynth_output.wav" : "meltysynth_output_noeffect.wav"; if (Settings.OutputFile) { writer = new NAudioSampleWriter(name, Settings.WaveFormat); } else { writer = new NullSampleWriter(); } }
public void Play() { //LoadMidi (new MidiFile (midiSource)); sequencer.Play(); audioSource.Play(); Debug.Log("seq2 play"); }
public void RenderWaveform(Synthesizer synthesizer, Span <float> left, Span <float> right) { if (sequencer == null) { sequencer = new MidiFileSequencer(synthesizer); sequencer.Play(midi, loop); } sequencer.Render(left, right); }
public void ProcessMidiEvents(Synthesizer synthesizer) { if (sequencer == null) { sequencer = new MidiFileSequencer(synthesizer); sequencer.Play(midi, loop); } sequencer.ProcessEvents(); }
public void SetMidiFile(MidiFile midiFile, bool loop) { lock (mutex) { sequencer.Play(midiFile, loop); } if (Status == SoundStatus.Stopped) { Play(); } }
public void FillBuffer(Synthesizer synthesizer) { if (sequencer == null) { sequencer = new MidiFileSequencer(synthesizer); sequencer.LoadMidi(midi); sequencer.Play(); } sequencer.FillMidiEventQueue(loop); synthesizer.GetNext(); }
public CSharpSynthTest() { midiFile = new MidiFile(Settings.MidiFilePath); synthesizer = new Synthesizer(Settings.SampleRate, 2, Settings.BlockSize, 1); synthesizer.LoadBank(Settings.SoundFontPath); sequencer = new MidiFileSequencer(synthesizer); sequencer.LoadMidi(midiFile); sequencer.Play(); if (Settings.OutputFile) { writer = new NAudioSampleWriter("csharpsynth_output.wav", Settings.WaveFormat); } else { writer = new NullSampleWriter(); } }
public void Play() { sequencer.Play(); audioSource.Play(); }