public static void SyncAll()
    {
        MicroSplatTerrain.SyncAll();
#if __MICROSPLAT_MESHTERRAIN__
        MicroSplatMeshTerrain.SyncAll();
#endif
#if __MICROSPLAT_MESH__
        MicroSplatMesh.SyncAll();
        MicroSplatVertexMesh.SyncAll();
#endif
#if __MICROSPLAT_POLARIS__
        MicroSplatPolarisMesh.SyncAll();
#endif
    }