private void PlaceLayerTile(Vector3Int position, LayerTile tile, Matrix4x4 matrixTransform) { if (!importMode) { metaTileMap.RemoveTileWithlayer(position, tile.LayerType); } SetTile(position, tile, matrixTransform); }
public void InternalRemoveTile(Vector3 position, LayerType layerType) { Vector3Int p = position.RoundToInt(); metaTileMap.RemoveTileWithlayer(p, layerType); }
private void InternalRemoveTile(Vector3 position, LayerType layerType, bool removeAll) { Vector3Int p = position.RoundToInt(); metaTileMap.RemoveTileWithlayer(p, layerType, removeAll); }