public void ZoomIn(Vector3 target, float size, MetaAsteroids_MetaGameManager meta)
 {
     transform.position = new Vector3(target.x, target.y, transform.position.z);
     targetSize         = size;
     this.size          = transform.localScale.x;
     PositionEdges();
     this.meta = meta;
 }
 // Start is called before the first frame update
 void Start()
 {
     player = GetComponent <PlayerControlComponent>().GetPlayer();
     GetComponent <SpriteRenderer>().color            = ShipOutlineColors[player.id];
     BackSprite.GetComponent <SpriteRenderer>().color = ShipPlayerColors[player.id];
     explosionManager = GameObject.Find("Explosions").GetComponent <MetaAsteroids_ExplosionManager>();
     metaGame         = Camera.main.GetComponent <MetaAsteroids_MetaGameManager>();
     metaGame.RegisterPlayer(this);
 }