public void ZoomIn(Vector3 target, float size, MetaAsteroids_MetaGameManager meta) { transform.position = new Vector3(target.x, target.y, transform.position.z); targetSize = size; this.size = transform.localScale.x; PositionEdges(); this.meta = meta; }
// Start is called before the first frame update void Start() { player = GetComponent <PlayerControlComponent>().GetPlayer(); GetComponent <SpriteRenderer>().color = ShipOutlineColors[player.id]; BackSprite.GetComponent <SpriteRenderer>().color = ShipPlayerColors[player.id]; explosionManager = GameObject.Find("Explosions").GetComponent <MetaAsteroids_ExplosionManager>(); metaGame = Camera.main.GetComponent <MetaAsteroids_MetaGameManager>(); metaGame.RegisterPlayer(this); }