public void Stop()
        {
            var serverToStop = MessageServersQueue.Dequeue();

            MessageServers.Remove(serverToStop);
            serverToStop.Stop();
            serverToStop.ReceiveEvent -= ServerReceiveEvent;
        }
        internal void Start()
        {
            var newServer = new MessageServer(555, 1024);

            MessageServers.Add(newServer);
            MessageServersQueue.Enqueue(newServer);
            newServer.ReceiveEvent += ServerReceiveEvent;
            newServer.Start();
        }