Exemplo n.º 1
0
 void Awake()
 {
     //For each research in db we need an object in the game and line correctly named by id
     _messagePanelHandler = MessagePanelHandler.Instance();
     _characterManager    = CharacterManager.Instance();
     _contentPanel        = GameObject.Find("ContentPanel");
 }
Exemplo n.º 2
0
 void Awake()
 {
     _characterManager    = CharacterManager.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
     _menuCharacter       = GameObject.Find("MenuCharacter");
     _menuUser            = GameObject.Find("MenuUser");
 }
Exemplo n.º 3
0
 void Awake()
 {
     _itemDatabase        = ItemDatabase.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
     _characterManager    = CharacterManager.Instance();
     _inventoryManager    = InventoryManager.Instance();
     _contentPanel        = GameObject.Find("ContentPanel");
 }
Exemplo n.º 4
0
 void Awake()
 {
     _itemMixture         = ItemMixture.Instance();
     _inv                 = InventoryHandler.Instance();
     _tooltip             = Tooltip.Instance();
     _characterManager    = CharacterManager.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
 }
Exemplo n.º 5
0
 void Awake()
 {
     _researchingSlot     = ResearchSlot.Instance();
     _tooltip             = Tooltip.Instance();
     _GUIManager          = GUIManager.Instance();
     _characterManager    = CharacterManager.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
 }
Exemplo n.º 6
0
 public static MessagePanelHandler Instance()
 {
     if (!_messagePanelHandler)
     {
         _messagePanelHandler = FindObjectOfType(typeof(MessagePanelHandler)) as MessagePanelHandler;
         if (!_messagePanelHandler)
         {
             Debug.LogError("There needs to be one active MessagePanelHandler script on a GameObject in your scene.");
         }
     }
     return(_messagePanelHandler);
 }
Exemplo n.º 7
0
    // Use this for initialization
    void Start()
    {
        _characterManager    = CharacterManager.Instance();
        _messagePanelHandler = MessagePanelHandler.Instance();

        _startButton = GameObject.Find("ButtonStart").GetComponent <Button>();
        _startButton.interactable = false;
        _startText = GameObject.Find("ButtonStart").GetComponentInChildren <TextMeshProUGUI>();

        _buyButton = GameObject.Find("ButtonBuyStart");
        _buyText   = _buyButton.GetComponentInChildren <TextMeshProUGUI>();

        _storeButton = GameObject.Find("ButtonStore");
        _storeButton.SetActive(false);
    }
Exemplo n.º 8
0
 void Start()
 {
     _inv                 = InventoryHandler.Instance();
     _itemMixture         = ItemMixture.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
 }
Exemplo n.º 9
0
 void Awake()
 {
     _characterManager    = CharacterManager.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
     _userDatabase        = UserDatabase.Instance();
 }
Exemplo n.º 10
0
 void Awake()
 {
     _characterManager    = CharacterManager.Instance();
     _messagePanelHandler = MessagePanelHandler.Instance();
 }
Exemplo n.º 11
0
 void Start()
 {
     _messagePanelHandler = MessagePanelHandler.Instance();
 }
Exemplo n.º 12
0
 void Start()
 {
     _messagePanelHandler = MessagePanelHandler.Instance();
     _characterManager    = CharacterManager.Instance();
     _inv = InventoryHandler.Instance();
 }