Exemplo n.º 1
0
 public virtual void PickUp()
 {
     if (Player.player.inventory.isInventoryFull())
     {
         okMessageController.SetMessage("Inventory is full! Sell or drop items to make space!");
         okMessageController.ShowMessage();
     }
     else
     {
         Player.player.inventory.addItem(this);
         this.gameObject.SetActive(false);
     }
 }
Exemplo n.º 2
0
    //===============================================================================
    //
    //===============================================================================

    public void OnPlayerCrossedFinishLine()
    {
        if (_currentTurn == _numTurns)
        {
            Running = false;
            _messagePanel.ShowMessage("Finish!", 1.5f);
            Invoke("EndOfRace", 4f);
        }
        else
        {
            _currentTurn++;

            if (_currentTurn > 1)
            {
                _messagePanel.ShowMessage("Lap " + _currentTurn, 0.6f);
            }
        }
    }