public void LoadWinScene()
 {
     MessageKitManager.clearAllMessageTables();
     checkpoint.hasReachedCheckpoint         = false;
     checkpoint.checkpointCollider.isTrigger = true;
     SceneManager.LoadScene(3);
 }
 public static void LoadTitleScene()
 {
     MessageKitManager.clearAllMessageTables();
     SceneManager.LoadScene(0);
 }