public void TranslateMessage(MessageGetGameRoomsResponse message) { if (Event_OnGetGameRoomsResponseTranslated != null) { Event_OnGetGameRoomsResponseTranslated(null, message); } }
private void TheServerToClientMessageTranslator_Event_OnGetGameRoomsResponseTranslated(object sender, MessageGetGameRoomsResponse e) { if (OnGetGameRoomsRequestSuccessful != null) { OnGetGameRoomsRequestSuccessful(null, e); } }