public static void GetMeshingDataForMesh(this XRMeshSubsystem meshing, UnityEngine.XR.MeshId meshId, out MeshingData data) { NativeApi.GetMeshingDataForMesh(meshId, out data); }
public static extern void GetMeshingDataForMesh(UnityEngine.XR.MeshId id, [Out] out MeshingData data);
public static extern void ReleaseMeshingData([In, Out] ref MeshingData data);
public static void ReleaseMeshingData(this XRMeshSubsystem meshing, ref MeshingData data) { NativeApi.ReleaseMeshingData(ref data); }