Exemplo n.º 1
0
    public void OnLevel(LogicEntity e, LevelData data)
    {
        Destroy(levelMesh);
        Destroy(skybox);

        levelMesh = LevelBuilder.GenerateGameObject(e.level.data);
        levelMesh.transform.parent = transform;
        jiggler = levelMesh.AddComponent <MeshJigglifier> ();

        skybox = GameObject.Instantiate(Assets.Get(e.level.data.environment).skybox);
        skybox.transform.parent = transform;
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     mj = GetComponent <MeshJigglifier> ();
 }