/// <summary>
        /// 手机端登录限制为1
        /// </summary>
        /// <param name="UserPool">用户池</param>
        /// <param name="UserName">发送到的用户名</param>
        /// <param name="LimitUser">限制用户名</param>
        /// <returns></returns>
        private async Task Limit(Dictionary <string, WebSocket> UserPool, string UserName, string LimitUser)
        {
            var userNameList = UserPool.Select(s => s.Key).Where(s => s.Contains(LimitUser)).ToList();

            if (userNameList.Count > 1)
            {
                foreach (var user in userNameList)
                {
                    if (user.Split('/')[0] == UserName.Split('/')[0])
                    {
                        var mes = new MesInfo2
                        {
                            SendTo   = UserName,
                            MobileNo = "",
                            MesTitle = "提示",
                            MesData  = $"已有用户登陆,须排队等待",
                            Result   = false,
                        };
                        await SendMes(mes, CONNECT_POOL[UserName]);
                    }
                }
            }

            //if (UserPool.Where(s => s.Key.Contains(LimitUser)).Count() > 1 && UserName.Contains(LimitUser))
            //{

            //}
        }
        /// <summary>
        /// 当链接关闭,通知PC端用户下线,删除用户
        /// </summary>
        /// <param name="UserPool"></param>
        /// <param name="UserName"></param>
        /// <returns></returns>
        private async Task SendToPCOut(Dictionary <string, WebSocket> UserPool, string UserName)
        {
            try
            {
                //手机端下线时,通知PC端
                if (CONNECT_POOL.ContainsKey(UserName))
                {
                    var sendTo   = "";
                    var userType = "";
                    if (UserName.Contains("Roll"))
                    {
                        sendTo   = "Roll-PC";
                        userType = "Roll-WC";
                    }
                    else
                    {
                        sendTo   = "Turn-PC";
                        userType = "Turn-WC";
                    }

                    //当同一类型在线人数大于1时 不能关闭 返回false
                    var HasOnLine = false;
                    var mes       = new MesInfo2();
                    lock (OnLine_Lock)
                    {
                        HasOnLine = CONNECT_POOL.Where(s => s.Key.Contains(userType)).Count() > 1 ? false : true;
                        mes       = new MesInfo2
                        {
                            SendTo   = sendTo,
                            MobileNo = UserName.Split('/')[1],
                            MesTitle = "连接信息",
                            MesData  = $"下线-{HasOnLine}",
                            Result   = false,
                        };
                    }
                    await SendMes(mes, CONNECT_POOL[sendTo]);

                    CONNECT_POOL.Remove(UserName);//删除连接池
                }
            }
            catch (Exception ex)
            {
                Log.Error("SendToPCOut", ex);
            }
        }
 /// <summary>
 /// 发送消息
 /// </summary>
 /// <param name="mes"></param>
 /// <param name="ws"></param>
 /// <returns></returns>
 public async Task SendMes(MesInfo2 mes, WebSocket ws)
 {
     var ts = new ArraySegment <byte>(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(mes)));
     await ws.SendAsync(ts, WebSocketMessageType.Text, true, CancellationToken.None);
 }