public override void Merge(IndexWriter writer, MergeTrigger trigger, bool newMergesFound)
        {
            lock (this)
            {
                //Debug.Assert(!Thread.holdsLock(writer));

                this.m_writer = writer;

                InitMergeThreadPriority();

                m_dir = writer.Directory;

                // First, quickly run through the newly proposed merges
                // and add any orthogonal merges (ie a merge not
                // involving segments already pending to be merged) to
                // the queue.  If we are way behind on merging, many of
                // these newly proposed merges will likely already be
                // registered.

                if (IsVerbose)
                {
                    Message("now merge");
                    Message("  index: " + writer.SegString());
                }

                // Iterate, pulling from the IndexWriter's queue of
                // pending merges, until it's empty:
                while (true)
                {
                    long startStallTime = 0;
                    while (writer.HasPendingMerges() && MergeThreadCount >= maxMergeCount)
                    {
                        // this means merging has fallen too far behind: we
                        // have already created maxMergeCount threads, and
                        // now there's at least one more merge pending.
                        // Note that only maxThreadCount of
                        // those created merge threads will actually be
                        // running; the rest will be paused (see
                        // updateMergeThreads).  We stall this producer
                        // thread to prevent creation of new segments,
                        // until merging has caught up:
                        startStallTime = Environment.TickCount;
                        if (IsVerbose)
                        {
                            Message("    too many merges; stalling...");
                        }
                        //try
                        //{
                        Monitor.Wait(this);
                        //}
                        //catch (ThreadInterruptedException ie) // LUCENENET NOTE: Senseless to catch and rethrow the same exception type
                        //{
                        //    throw new ThreadInterruptedException(ie.ToString(), ie);
                        //}
                    }

                    if (IsVerbose)
                    {
                        if (startStallTime != 0)
                        {
                            Message("  stalled for " + (Environment.TickCount - startStallTime) + " msec");
                        }
                    }

                    MergePolicy.OneMerge merge = writer.NextMerge();
                    if (merge == null)
                    {
                        if (IsVerbose)
                        {
                            Message("  no more merges pending; now return");
                        }
                        return;
                    }

                    bool success = false;
                    try
                    {
                        if (IsVerbose)
                        {
                            Message("  consider merge " + writer.SegString(merge.Segments));
                        }

                        // OK to spawn a new merge thread to handle this
                        // merge:
                        MergeThread merger = GetMergeThread(writer, merge);
                        m_mergeThreads.Add(merger);
                        if (IsVerbose)
                        {
                            Message("    launch new thread [" + merger.Name + "]");
                        }

                        merger.Start();

                        // Must call this after starting the thread else
                        // the new thread is removed from mergeThreads
                        // (since it's not alive yet):
                        UpdateMergeThreads();

                        success = true;
                    }
                    finally
                    {
                        if (!success)
                        {
                            writer.MergeFinish(merge);
                        }
                    }
                }
            }
        }
Exemplo n.º 2
0
        public override void  Merge(IndexWriter writer)
        {
            // TODO: .NET doesn't support this
            // assert !Thread.holdsLock(writer);

            this.writer = writer;

            InitMergeThreadPriority();

            dir = writer.Directory;

            // First, quickly run through the newly proposed merges
            // and add any orthogonal merges (ie a merge not
            // involving segments already pending to be merged) to
            // the queue.  If we are way behind on merging, many of
            // these newly proposed merges will likely already be
            // registered.

            if (Verbose())
            {
                Message("now merge");
                Message("  index: " + writer.SegString());
            }

            // Iterate, pulling from the IndexWriter's queue of
            // pending merges, until it's empty:
            while (true)
            {
                // TODO: we could be careful about which merges to do in
                // the BG (eg maybe the "biggest" ones) vs FG, which
                // merges to do first (the easiest ones?), etc.

                MergePolicy.OneMerge merge = writer.GetNextMerge();
                if (merge == null)
                {
                    if (Verbose())
                    {
                        Message("  no more merges pending; now return");
                    }
                    return;
                }

                // We do this w/ the primary thread to keep
                // deterministic assignment of segment names
                writer.MergeInit(merge);

                bool success = false;
                try
                {
                    lock (this)
                    {
                        while (MergeThreadCount() >= _maxThreadCount)
                        {
                            if (Verbose())
                            {
                                Message("    too many merge threads running; stalling...");
                            }

                            System.Threading.Monitor.Wait(this);
                        }

                        if (Verbose())
                        {
                            Message("  consider merge " + merge.SegString(dir));
                        }

                        System.Diagnostics.Debug.Assert(MergeThreadCount() < _maxThreadCount);

                        // OK to spawn a new merge thread to handle this
                        // merge:
                        MergeThread merger = GetMergeThread(writer, merge);
                        mergeThreads.Add(merger);
                        if (Verbose())
                        {
                            Message("    launch new thread [" + merger.Name + "]");
                        }

                        merger.Start();
                        success = true;
                    }
                }
                finally
                {
                    if (!success)
                    {
                        writer.MergeFinish(merge);
                    }
                }
            }
        }
Exemplo n.º 3
0
        public override void  Merge(IndexWriter writer)
        {
            this.writer = writer;

            InitMergeThreadPriority();

            dir = writer.GetDirectory();

            // First, quickly run through the newly proposed merges
            // and add any orthogonal merges (ie a merge not
            // involving segments already pending to be merged) to
            // the queue.  If we are way behind on merging, many of
            // these newly proposed merges will likely already be
            // registered.

            Message("now merge");
            Message("  index: " + writer.SegString());

            // Iterate, pulling from the IndexWriter's queue of
            // pending merges, until its empty:
            while (true)
            {
                // TODO: we could be careful about which merges to do in
                // the BG (eg maybe the "biggest" ones) vs FG, which
                // merges to do first (the easiest ones?), etc.

                MergePolicy.OneMerge merge = writer.GetNextMerge();
                if (merge == null)
                {
                    Message("  no more merges pending; now return");
                    return;
                }

                // We do this w/ the primary thread to keep
                // deterministic assignment of segment names
                writer.MergeInit(merge);

                Message("  consider merge " + merge.SegString(dir));

                if (merge.isExternal)
                {
                    Message("    merge involves segments from an external directory; now run in foreground");
                }
                else
                {
                    lock (this)
                    {
                        if (MergeThreadCount() < maxThreadCount)
                        {
                            // OK to spawn a new merge thread to handle this
                            // merge:
                            MergeThread merger = new MergeThread(this, writer, merge);
                            mergeThreads.Add(merger);
                            Message("    launch new thread [" + merger.Name + "]");
                            merger.SetThreadPriority(mergeThreadPriority);
                            merger.IsBackground = true;
                            merger.Start();
                            continue;
                        }
                        else
                        {
                            Message("    too many merge threads running; run merge in foreground");
                        }
                    }
                }

                // Too many merge threads already running, so we do
                // this in the foreground of the calling thread
                writer.Merge(merge);
            }
        }
		public override void  Merge(IndexWriter writer)
		{
			
			this.writer = writer;
			
			InitMergeThreadPriority();
			
			dir = writer.GetDirectory();
			
			// First, quickly run through the newly proposed merges
			// and add any orthogonal merges (ie a merge not
			// involving segments already pending to be merged) to
			// the queue.  If we are way behind on merging, many of
			// these newly proposed merges will likely already be
			// registered.
			
			Message("now merge");
			Message("  index: " + writer.SegString());
			
			// Iterate, pulling from the IndexWriter's queue of
			// pending merges, until its empty:
			while (true)
			{
				
				// TODO: we could be careful about which merges to do in
				// the BG (eg maybe the "biggest" ones) vs FG, which
				// merges to do first (the easiest ones?), etc.
				
				MergePolicy.OneMerge merge = writer.GetNextMerge();
				if (merge == null)
				{
					Message("  no more merges pending; now return");
					return ;
				}
				
				// We do this w/ the primary thread to keep
				// deterministic assignment of segment names
				writer.MergeInit(merge);
				
				Message("  consider merge " + merge.SegString(dir));
				
				if (merge.isExternal)
				{
					Message("    merge involves segments from an external directory; now run in foreground");
				}
				else
				{
					lock (this)
					{
						if (MergeThreadCount() < maxThreadCount)
						{
							// OK to spawn a new merge thread to handle this
							// merge:
							MergeThread merger = new MergeThread(this, writer, merge);
							mergeThreads.Add(merger);
							Message("    launch new thread [" + merger.Name + "]");
							merger.SetThreadPriority(mergeThreadPriority);
							merger.IsBackground = true;
							merger.Start();
							continue;
						}
						else
							Message("    too many merge threads running; run merge in foreground");
					}
				}
				
				// Too many merge threads already running, so we do
				// this in the foreground of the calling thread
				writer.Merge(merge);
			}
		}