static void MenuDoMergeFaces() { MergeFaces instance = EditorToolbarLoader.GetInstance <MergeFaces>(); if (instance != null) { UnityEditor.ProBuilder.EditorUtility.ShowNotification(instance.DoAction().notification); } }
static bool MenuVerifyMergeFaces() { MergeFaces instance = EditorToolbarLoader.GetInstance <MergeFaces>(); return(instance != null && instance.enabled); }