public void BuildMapTypeMenuStart()
    {
        statusmanager = GameObject.Find("_GameManager").GetComponent <BuildAssetStatusManager> ();
        maindatabase  = GameObject.Find("_GameManager").GetComponent <MainDatabaseManager> ();
        mapmanager    = GameObject.Find("_GameManager").GetComponent <MapManager> ();
        menuuimanager = GetComponent <MenuUIManager> ();
        maindatabase.LoadMapLogicContent();

        LoadBuildMapTypeMenuData();
        menuuimanager.StartMenuUIManager(2, 1);
    }
 private void LoadGallery()
 {
     menuuimanager.StartMenuUIManager(1, 3);
 }
Exemplo n.º 3
0
 private void LoadGallery()
 {
     menuuimanager = GetComponent <MenuUIManager> ();
     menuuimanager.StartMenuUIManager(1, 1);
 }