public void GUIMMOn()
    {
        AllKeteranganOff();
        PopUpBantuan.SetActive(false);
        MenuBantuan.SetActive(false);
        MenuTentang.SetActive(false);
        btnKembali.SetActive(true);
        btnLanjut.SetActive(true);
        ContainerToggle.gameObject.SetActive(false);
        MenuKesimpulanAkhir.SetActive(false);

        timeStat = 0;
        //SoundManager.instance.PlaySingle (clickSFX);
        if (SoundManager.instance.musicSource.clip != AudioMainMenu)
        {
            SoundManager.instance.PlayMusic(AudioMainMenu);
        }
        MenuAnalisisRisiko.SetActive(false);

        MenuDaftarRisiko.SetActive(false);
        MenuInfoPekerjaan.SetActive(false);

        UIPanel.SetActive(true);
        judulGame.SetActive(true);
        MainMenuUI.SetActive(true);
        MenuPengaturanUI.SetActive(false);
        PanelpopUp.SetActive(false);
        //popUpReset.SetActive(false);
        MenuKesimpulan.SetActive(false);
        MenuInfoProyek.SetActive(false);
        MenuTahapPekerjaan.SetActive(false);
        MenuDaftarRisiko.SetActive(false);
        MenuOverview.SetActive(false);
        HUDGame.SetActive(false);
    }
    public void GUIOff()
    {
        SoundManager.instance.PlaySingle(clickSFX);
        SoundManager.instance.musicSource.Stop();
        MenuDaftarRisiko.SetActive(false);
        MenuAnalisisRisiko.SetActive(false);

        MenuTentang.SetActive(false);
        UIPanel.SetActive(false);
        MainMenuUI.SetActive(false);
        MenuPengaturanUI.SetActive(false);
        PanelpopUp.SetActive(false);
        //popUpReset.SetActive(false);
        MenuDaftarRisiko.SetActive(false);

        MenuInfoProyek.SetActive(false);
        MenuTahapPekerjaan.SetActive(false);
        MenuInfoPekerjaan.SetActive(false);
        MenuKesimpulan.SetActive(false);
        MenuOverview.SetActive(false);
    }
    public void GUITentang()
    {
        SoundManager.instance.PlaySingle(clickSFX);


        MenuDaftarRisiko.SetActive(false);
        MenuTentang.SetActive(true);
        MenuInfoProyek.SetActive(false);
        MenuInfoPekerjaan.SetActive(false);
        MenuTahapPekerjaan.SetActive(false);
        MenuOverview.SetActive(false);

        judulGame.SetActive(false);
        MainMenuUI.SetActive(false);
        MenuPengaturanUI.SetActive(false);
        PanelpopUp.SetActive(false);
        MenuKesimpulan.SetActive(false);
        //popUpReset.SetActive(false);

        HUDGame.SetActive(false);
    }
    public void GUIKesimpulanAkhir()
    {
        /*Menu Kesimpulan Akhir
         * public GameObject MenuKesimpulanAkhir;
         * public TahapPekerjaan[] ArrayTahapPekerjaan;
         * public GameObject BackTOKA;
         * public Text TotalRisikoTerjadi, TotalRAB, TotalRAP, TotalMM, TotalK3, EstimasiWaktu, DurasiWaktu;
         * public Text TotalContingency, TotalSisa;*/
        SoundManager.instance.PlaySingle(clickSFX);
        SetListenerKembaliKeKesimpulan();
        TotalRAB.text = DataManager.instance.gameInstance.DanaTotalProyek.ToString("N0", new CultureInfo("id-ID"));
        TotalRAP.text = DataManager.instance.gameInstance.CountTotalRAP().ToString("N0", new CultureInfo("id-ID"));
        TotalMM.text  = ": " + DataManager.instance.gameInstance.CountMMTahap().ToString() + " / 90";
        TotalK3.text  = ": " + DataManager.instance.gameInstance.CountK3Tahap().ToString() + " / 90";

        EstimasiWaktu.text = DataManager.instance.gameInstance.CountWaktuEstimasi().ToString();
        DurasiWaktu.text   = DataManager.instance.gameInstance.CountWaktuDurasi().ToString();

        TotalContingency.text = DataManager.instance.gameInstance.CountTotalContingency().ToString("N0", new CultureInfo("id-ID"));
        TotalSisa.text        = DataManager.instance.gameInstance.ListTahap[8].DanaTersisa.ToString("N0", new CultureInfo("id-ID"));

        //Masukan Data Tahap
        for (int i = 0; i < ArrayTahapPekerjaan.Length; i++)
        {
            ArrayTahapPekerjaan[i].IsiKesimpulanTahap(DataManager.instance.gameInstance.ListTahap[i]);
        }

        MenuKesimpulanAkhir.SetActive(true);
        MenuTahapPekerjaan.SetActive(false);
        MenuKesimpulan.SetActive(false);
        ContainerToggle.SetActive(false);
        MenuTentang.SetActive(false);

        //SoundManager.instance.PlaySingle (clickSFX);
        if (SoundManager.instance.musicSource.clip != AudioLainMainMenu || !SoundManager.instance.musicSource.isPlaying)
        {
            SoundManager.instance.PlayMusic(AudioLainMainMenu);
        }
    }