Exemplo n.º 1
0
    public void SpawnMenu(MenuOpener opener)
    {
        RadialMenu menu = (RadialMenu)Instantiate(MenuPrefab);

        menu.transform.SetParent(transform);
        menu.transform.position = Input.mousePosition;

        menu.Grid = Grid;

        menu.SpawnButtons(opener);
    }
Exemplo n.º 2
0
    // Use this for initialization
    public void SpawnButtons(MenuOpener opener)
    {
        tile = opener.gameObject.GetComponent <Tile> ();

        for (int i = 0; i < opener.options.Length; i++)
        {
            RadialButton button = (RadialButton)Instantiate(ButtonPrefab);
            button.transform.SetParent(transform);

            float theta = (2 * Mathf.PI / opener.options.Length) * i;
            float x     = Mathf.Sin(theta);
            float y     = Mathf.Cos(theta);

            Vector3 position = new Vector3(x, y, 0f) * 100;
            button.transform.localPosition = position;

            button.Icon.sprite  = opener.options [i].icon;
            button.Title        = opener.options [i].title;
            button.Tower        = opener.options [i].tower;
            button.Circle.color = opener.options [i].color;
            button.Menu         = this;
        }
    }