public AtomicNativeBags(Allocator allocator)
        {
            _allocator    = allocator;
            _threadsCount = JobsUtility.MaxJobThreadCount + 1;

            var bufferSize     = MemoryUtilities.SizeOf <NativeBag>();
            var bufferCount    = _threadsCount;
            var allocationSize = bufferSize * bufferCount;

            var ptr = (byte *)MemoryUtilities.Alloc((uint)allocationSize, allocator);

            MemoryUtilities.MemClear((IntPtr)ptr, (uint)allocationSize);

            for (int i = 0; i < bufferCount; i++)
            {
                var bufferPtr = (NativeBag *)(ptr + bufferSize * i);
                var buffer    = new NativeBag(allocator);
                MemoryUtilities.CopyStructureToPtr(ref buffer, (IntPtr)bufferPtr);
            }

            _data = (NativeBag *)ptr;
        }