Exemplo n.º 1
0
        public void TestAddWay()
        {
            Way testWay = new Way();

            testWay.Id = -1;
            var source = new MemoryDataSource();

            source.AddWay(testWay);

            // test if the way is actually there.
            Assert.AreEqual(testWay, source.GetWay(-1));

            // test if the way was not remove after getting it.
            Assert.AreEqual(testWay, source.GetWays(new List <long>()
            {
                -1
            })[0]);

            // test if the way is in the list of ways.
            Assert.AreEqual(testWay, new List <Way>(source.GetWays())[0]);

            // test if the way will be retrieved using a list of ids.
            var ids = new List <long>();

            ids.Add(-1);
            IList <Way> ways = source.GetWays(ids);

            Assert.IsNotNull(ways);
            Assert.AreEqual(1, ways.Count);
            Assert.AreEqual(testWay, ways[0]);
        }
Exemplo n.º 2
0
        public void TestMapCSSArea()
        {
            MemoryDataSource source = new MemoryDataSource(
                Node.Create(1, 0, 0),
                Node.Create(2, 1, 0),
                Node.Create(3, 0, 1),
                Way.Create(1, new TagsCollection(
                               Tag.Create("area", "yes")), 1, 2, 3, 1));

            // test closed way.
            string css = "area { " +
                         "   fill-color: black; " +
                         "} ";

            // create the projection and scene objects.
            var     mercator = new WebMercator();
            Scene2D scene    = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the projection and scene objects.
            scene = new Scene2D(new OsmSharp.Math.Geo.Projections.WebMercator(), 16);

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                                                                  new MapCSSDictionaryImageSource());

            interpreter.Translate(scene, mercator, source, source.GetWay(1));

            // test the scene contents.
            Assert.AreEqual(1, scene.Count);
            Primitive2D primitive = scene.Get(0);

            Assert.IsInstanceOf <Polygon2D>(primitive);
        }
Exemplo n.º 3
0
        public void TestMapCSSClosedWay()
        { // tests map css interpretation of a closed way marked as an area.
            MemoryDataSource source = new MemoryDataSource(
                Node.Create(1, 0, 0),
                Node.Create(2, 1, 0),
                Node.Create(3, 0, 1),
                Way.Create(1, new SimpleTagsCollection(
                               Tag.Create("area", "yes")), 1, 2, 3, 1));

            // test closed way.
            string css = "way[area] { " +
                         "   fill-color: black; " +
                         "} ";

            // create the projection and scene objects.
            var     mercator = new WebMercator();
            Scene2D scene    = new Scene2DSimple();

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                                                                  new MapCSSDictionaryImageSource());

            interpreter.Translate(scene, mercator, source, source.GetWay(1));

            // test the scene contents.
            Assert.AreEqual(1, scene.Count);
            List <IScene2DPrimitive> primitives = scene.Get(0);

            Assert.IsNotNull(primitives);
            Assert.AreEqual(1, primitives.Count);
            IScene2DPrimitive primitive = primitives[0];

            Assert.IsInstanceOf <Polygon2D>(primitive);
        }
Exemplo n.º 4
0
        public void TestRemoveWay()
        {
            Way testWay = new Way();

            testWay.Id = -1;
            var source = new MemoryDataSource();

            source.AddWay(testWay);

            // test if the way is actually there.
            Assert.AreEqual(testWay, source.GetWay(-1));

            // remove the way.
            source.RemoveWay(-1);

            // test if the way is actually gone.
            Assert.IsNull(source.GetWay(-1));
        }
Exemplo n.º 5
0
        public void TestAddWayAndNodes()
        {
            Way testWay = new Way();

            testWay.Id    = 1;
            testWay.Nodes = new List <long>();
            testWay.Nodes.Add(1);
            testWay.Nodes.Add(2);

            Node node1 = new Node();

            node1.Id        = 1;
            node1.Longitude = 0;
            node1.Latitude  = 0;
            Node node2 = new Node();

            node2.Id        = 2;
            node2.Longitude = 0;
            node2.Latitude  = 0;

            var source = new MemoryDataSource();

            source.AddWay(testWay);

            IList <Way> resultWays = source.GetWaysFor(node1);

            Assert.IsNotNull(resultWays);
            Assert.AreEqual(1, resultWays.Count);
            Assert.AreEqual(testWay, resultWays[0]);

            // test if the way is actually there.
            Assert.AreEqual(testWay, source.GetWay(1));

            // test if the way was not removed after getting it.
            Assert.AreEqual(testWay, source.GetWay(1));
        }
Exemplo n.º 6
0
        public void TestMapCSSSimpleEval()
        {
            MemoryDataSource source = new MemoryDataSource(
                Node.Create(1, 0, 0),
                Node.Create(2, 1, 0),
                Node.Create(3, 0, 1),
                Way.Create(1, new SimpleTagsCollection(
                               Tag.Create("width", "10")), 1, 2, 3, 1));

            // test closed way.
            string css = "way { " +
                         "   width:  eval(\"tag('width')\"); " +
                         "   color: green; " +
                         "} ";

            // create the projection and scene objects.
            var     mercator = new WebMercator();
            Scene2D scene    = new Scene2DSimple();

            // create the projection and scene objects.
            scene = new Scene2DSimple();

            // create the interpreter.
            MapCSSInterpreter interpreter = new MapCSSInterpreter(css,
                                                                  new MapCSSDictionaryImageSource());

            interpreter.Translate(scene, mercator, source, source.GetWay(1));

            // test the scene contents.
            Assert.AreEqual(1, scene.Count);
            List <IScene2DPrimitive> primitives = scene.Get(0);

            Assert.IsNotNull(primitives);
            Assert.AreEqual(1, primitives.Count);
            IScene2DPrimitive primitive = primitives[0];

            Assert.IsInstanceOf <Line2D>(primitive);
            Line2D line = (primitive as Line2D);

            Assert.AreEqual(10, line.Width);
        }