public void DeselectMeeple() { if (selectedMeeple) { selectedMeeple.OnHoverLeave(); selectedMeeple = null; }; ViewNodeDetails(selectedNode); }
public void OnDeselect(BaseEventData eventData) { meeple.OnHoverLeave(); }
public void DeselectMeeple() { if (selectedMeeple) { selectedMeeple.OnHoverLeave(); selectedMeeple = null; }; ViewNodeDetails(selectedNode); }
public void OnDeselect(BaseEventData eventData) { meeple.OnHoverLeave(); }