// Use this for initialization void Start() { questionNumber = 1; questionText = gameObject.GetComponent <Text> (); setQuestionText(); medalHandler = MedalHandler.Getinstance(); }
void Start() { medalHandler = MedalHandler.Getinstance(); }
// Use this for initialization void Start() { questionNumber = 1; questionText = gameObject.GetComponent <Text> (); setQuestionText(); medalHandler = MedalHandler.Getinstance(); }
void Start() { medalHandler = MedalHandler.Getinstance(); }