void Update() { //Increace angle m_angle += m_speed * Time.deltaTime; //Set satellite position m_satellite.localPosition = MathCalculations.GetDirectionByAngle(m_distance, m_angle); }
void Update() { //Increace angle m_angle += m_speed * Time.deltaTime; //Set satellite position m_satellite.localPosition = MathCalculations.GetDirectionByAngle(m_distance, m_angle); }