/// <summary>Places an object in the world.</summary> /// <param name="obj">The object data.</param> /// <param name="position">The position.</param> /// <param name="orientation">The orientation.</param> /// <returns>Whether the object was placed successfully.</returns> public virtual bool PlaceObject(Objects.AbstractObject obj, Math.Vector3 position, Math.Orientation3 orientation) { return(false); }
/// <summary>Places an object in the world.</summary> /// <param name="handle">The handle to the object.</param> /// <param name="position">The position.</param> /// <param name="orientation">The orientation.</param> /// <returns>Whether the object was placed successfully.</returns> public virtual bool PlaceObject(ObjectHandle handle, Math.Vector3 position, Math.Orientation3 orientation) { return(false); }