private static void MutateValue_Gem(WorldObject wo) { var materialMod = MaterialTable.GetValueMod(wo.MaterialType); var workmanshipMod = WorkmanshipChance.GetModifier(wo.ItemWorkmanship); wo.Value = (int)(wo.Value * materialMod * workmanshipMod); }
private static void MutateValue_Gem(WorldObject wo) { wo.Value = (int)(wo.Value * MaterialTable.GetValueMod(wo.MaterialType) * wo.ItemWorkmanship); }