Exemplo n.º 1
0
        public void FishEyeCalibrate()
        {
            var patternSize = new Size(10, 7);

            using (var image = Image("calibration/00.jpg"))
                using (var corners = new MatOfPoint2f())
                {
                    Cv2.FindChessboardCorners(image, patternSize, corners);

                    var objectPointsArray = Create3DChessboardCorners(patternSize, 1.0f).ToArray();
                    var imagePointsArray  = corners.ToArray();

                    using (var objectPoints = MatOfPoint3f.FromArray(objectPointsArray))
                        using (var imagePoints = MatOfPoint2f.FromArray(imagePointsArray))
                            using (var cameraMatrix = new MatOfDouble(Mat.Eye(3, 3, MatType.CV_64FC1)))
                                using (var distCoeffs = new MatOfDouble())
                                {
                                    var rms = Cv2.FishEye.Calibrate(new[] { objectPoints }, new[] { imagePoints }, image.Size(), cameraMatrix,
                                                                    distCoeffs, out var rotationVectors, out var translationVectors,
                                                                    FishEyeCalibrationFlags.None);

                                    var distCoeffValues = distCoeffs.ToArray();
                                    Assert.Equal(55.15, rms, 2);
                                    Assert.Contains(distCoeffValues, d => Math.Abs(d) > 1e-20);
                                    Assert.NotEmpty(rotationVectors);
                                    Assert.NotEmpty(translationVectors);
                                }
                }
        }
Exemplo n.º 2
0
        public void BuildPatternFromImage(Mat image, Pattern pattern)
        {
            // Store original image in pattern structure
            pattern.size  = new Size(image.Cols, image.Rows);
            pattern.frame = image.Clone();
            GetGray(image, pattern.grayImg);

            // Build 2d and 3d contours (3d contour lie in XY plane since it's planar)
            List <Point2f> points2dList = new List <Point2f>(4);
            List <Point3f> points3dList = new List <Point3f>(4);

            // Image dimensions
            float w = image.Cols;
            float h = image.Rows;

            // Normalized dimensions:
            points2dList.Add(new Point2f(0, 0));
            points2dList.Add(new Point2f(w, 0));
            points2dList.Add(new Point2f(w, h));
            points2dList.Add(new Point2f(0, h));

            pattern.points2d = MatOfPoint2f.FromArray(points2dList);

            points3dList.Add(new Point3f(-0.5f, -0.5f, 0));
            points3dList.Add(new Point3f(+0.5f, -0.5f, 0));
            points3dList.Add(new Point3f(+0.5f, +0.5f, 0));
            points3dList.Add(new Point3f(-0.5f, +0.5f, 0));

            pattern.points3d = MatOfPoint3f.FromArray(points3dList);

            ExtractFeatures(pattern.grayImg, ref pattern.keypoints, pattern.descriptors);
            Train(pattern);
        }