public GlobalHost(ActionSyncronizerProxy processQueue_, IPAddress myIP, TimerThread tt) { this.myIP = myIP; this.tt = tt; processQueue = processQueue_; log = MasterLog.GetFileLog("network", "globalhost.log"); StartListening(); }
public Aggregator(IPAddress myIP, Func <WorldInitializer, World> generateWorld) { sync = new ActionSyncronizer(); host = new GlobalHost(sync.GetProxy(), myIP, sync.TimedAction); myClient = new Client(host, this, generateWorld); ILog statsLog = MasterLog.GetFileLog("stats.log"); sync.TimedAction.AddAction(() => Log.EntryNormal(statsLog, this.GetStats())); }
public OverlayHost(OverlayHostName hostName, IPEndPoint address, ActionSyncronizerProxy processQueue, ProcessorAssigner messageProcessorAssigner, MemoryStream extraHandshakeInfo, TimerThread tt, TimeSpan inactivityPeriod) { this.inactivityPeriod = inactivityPeriod; this.hostName = hostName; this.IpAddress = address; this.processQueue = processQueue; this.processorAssigner = messageProcessorAssigner; this.extraHandshakeInfo = extraHandshakeInfo; log = MasterLog.GetFileLog("network", hostName.ToString() + ".log"); tt.AddAction(this.DisconnectInactiveNodes); }
public Node(Handshake info_, ActionSyncronizerProxy actionQueue_, DisconnectProcessor processDisonnect_) { info = info_; sync = actionQueue_; notifyDisonnect = processDisonnect_; writerStatus = WriteStatus.READY; readerStatus = ReadStatus.READY; IsClosed = false; if (MasterLog.LogLevel > 1) { LogR = MasterLog.GetFileLog("network", info.local.hostname.ToString(), info.remote.ToString().Replace(':', '.') + " read.xml"); LogW = MasterLog.GetFileLog("network", info.local.hostname.ToString(), info.remote.ToString().Replace(':', '.') + " write.xml"); } UpdateUseTime(); }