Exemplo n.º 1
0
        public void OnNotify(IntPtr notifyData)
        {
            //Since AUDIO_VOLUME_NOTIFICATION_DATA is dynamic in length based on the
            //number of audio channels available we cannot just call PtrToStructure
            //to get all data, thats why it is split up into two steps, first the static
            //data is marshalled into the data structure, then with some IntPtr math the
            //remaining floats are read from memory.
            //
            var data = MarshalHelpers.PtrToStructure <AudioVolumeNotificationDataStruct>(notifyData);

            //Determine offset in structure of the first float
            var offset = MarshalHelpers.OffsetOf <AudioVolumeNotificationDataStruct>("ChannelVolume");
            //Determine offset in memory of the first float
            var firstFloatPtr = (IntPtr)((long)notifyData + (long)offset);

            var voldata = new float[data.nChannels];

            //Read all floats from memory.
            for (int i = 0; i < data.nChannels; i++)
            {
                voldata[i] = MarshalHelpers.PtrToStructure <float>(firstFloatPtr);
            }

            //Create combined structure and Fire Event in parent class.
            var notificationData = new AudioVolumeNotificationData(data.guidEventContext, data.bMuted, data.fMasterVolume, voldata, data.guidEventContext);

            parent.FireNotification(notificationData);
        }
Exemplo n.º 2
0
        public void OnNotify(IntPtr notifyData)
        {
            AudioVolumeNotificationDataStruct audioVolumeNotificationDataStruct = MarshalHelpers.PtrToStructure <AudioVolumeNotificationDataStruct>(notifyData);
            IntPtr value   = MarshalHelpers.OffsetOf <AudioVolumeNotificationDataStruct>("ChannelVolume");
            IntPtr pointer = (IntPtr)((long)notifyData + (long)value);

            float[] array = new float[audioVolumeNotificationDataStruct.nChannels];
            int     num   = 0;

            while ((long)num < (long)((ulong)audioVolumeNotificationDataStruct.nChannels))
            {
                array[num] = MarshalHelpers.PtrToStructure <float>(pointer);
                num++;
            }
            AudioVolumeNotificationData notificationData = new AudioVolumeNotificationData(audioVolumeNotificationDataStruct.guidEventContext, audioVolumeNotificationDataStruct.bMuted, audioVolumeNotificationDataStruct.fMasterVolume, array, audioVolumeNotificationDataStruct.guidEventContext);

            this.parent.FireNotification(notificationData);
        }