void Start()
    {
        marineFishCharacter = GetComponent <MarineFishCharacter> ();
        goalGameObject      = new GameObject();

        goalGameObject.transform.position = Random.insideUnitSphere * 5f;
        goalRelPos = goalGameObject.transform.position - transform.position;
    }
Exemplo n.º 2
0
 void Start()
 {
     marineFishCharacter = GetComponent <MarineFishCharacter> ();
 }