Exemplo n.º 1
0
 void GenerateMonster()
 {
     while (monsterCount > 0)
     {
         Transform  RandomTile = map.GetRandomOpenTile();
         AI_Scripts newMonster = Instantiate(Monster, RandomTile.position + Vector3.forward * -1, Quaternion.identity) as AI_Scripts;
         newMonster.transform.parent = gameObject.transform;
         monsterCount--;
     }
 }