Exemplo n.º 1
0
        public override void Deserialize(Hashtable map)
        {
                        #if UNITY_EDITOR
            base.Deserialize(map);
            begainIndex = MapEx.getInt(map, "begainIndex");
            maxIndex    = MapEx.getInt(map, "maxIndex");

            string actionClass = MapEx.getString(map, "actionClass");
            if (string.IsNullOrEmpty(actionClass))
            {
                monoScript = null;
            }
            else
            {
                monoScript = AssetDatabase.LoadAssetAtPath(actionClass, typeof(MonoScript)) as MonoScript;
                if (monoScript != null)
                {
                    Type tp = monoScript.GetClass();
                    attr = Activator.CreateInstance(tp) as ActionBase;
                    if (attr != null)
                    {
                        attr.Deserialize(MapEx.getMap(map, "attr"));
                    }
                }
            }
                        #endif
        }
Exemplo n.º 2
0
    int CompareSprite2(Hashtable a, Hashtable b)
    {
        // A is null b is not b is greater so put it at the front of the list
        if (a == null && b != null)
        {
            return(1);
        }

        // A is not null b is null a is greater so put it at the front of the list
        if (a != null && b == null)
        {
            return(-1);
        }

        Hashtable d1 = MapEx.getMap(a, "data");
        Hashtable d2 = MapEx.getMap(b, "data");
        // Get the total pixels used for each sprite
        int w       = MapEx.getInt(d1, "width");
        int h       = MapEx.getInt(d1, "height");
        int aPixels = w > h ? w : h;

        w = MapEx.getInt(d2, "width");
        h = MapEx.getInt(d2, "height");
        int bPixels = w > h ? w : h;

        if (aPixels > bPixels)
        {
            return(-1);
        }
        else if (aPixels < bPixels)
        {
            return(1);
        }
        return(0);
    }
Exemplo n.º 3
0
 public override void Deserialize(Hashtable map)
 {
     triggerType = MapEx.getInt(map, "triggerType");
     hideSelf    = MapEx.getBool(map, "hideSelf");
     talkId      = MapEx.getInt(map, "talkId");
     npcCfg      = MapEx.getString(map, "npcCfg");
     boxCfg      = MapEx.getString(map, "boxCfg");
 }
Exemplo n.º 4
0
        public static WorldmapEditorCfg parse(Hashtable map)
        {
            WorldmapEditorCfg cfg = new WorldmapEditorCfg();

            cfg.size               = MapEx.getInt(map, "size");
            cfg.pageSize           = MapEx.getInt(map, "pageSize");
            cfg.mapAreaTexturePath = MapEx.getString(map, "mapAreaTexturePath");
            cfg.colors4MapAreaJson = MapEx.getString(map, "colors4MapAreaJson");
            return(cfg);
        }
Exemplo n.º 5
0
        public virtual void Deserialize(Hashtable map)
        {
            float x = float.Parse(map ["editorx"].ToString());
            float y = float.Parse(map ["editory"].ToString());

            editorPosition = new Vector2(x, y);
            id             = MapEx.getInt(map, "id");
            desc           = MapEx.getString(map, "desc");
            index          = MapEx.getInt(map, "index");
            canMultTimes   = MapEx.getBool(map, "canMultTimes");
        }
Exemplo n.º 6
0
    int sortBorrowTimes(object a, object b)
    {
        Hashtable m1  = a as Hashtable;
        Hashtable m2  = b as Hashtable;
        int       ret = 0;

        if (MapEx.getInt(m1, "times") > MapEx.getInt(m2, "times"))
        {
            ret = 1;
        }
        else
        {
            ret = -1;
        }
        return(ret);
    }
Exemplo n.º 7
0
        // Calls CaseInsensitiveComparer.Compare with the parameters reversed.
        int IComparer.Compare(object a, object b)
        {
            Hashtable m1    = a as Hashtable;
            Hashtable m2    = b as Hashtable;
            int       ret   = 0;
            int       time1 = MapEx.getInt(m1, "times");
            int       time2 = MapEx.getInt(m2, "times");

            if (time1 < time2)
            {
                ret = 1;
            }
            else if (time1 == time2)
            {
                ret = 0;
            }
            else
            {
                ret = -1;
            }
            return(ret);
        }
Exemplo n.º 8
0
    void showCellSprite(Hashtable m)
    {
        Hashtable d   = MapEx.getMap(m, "data");
        Texture   tex = ECLEditorUtl.getObjectByPath(MapEx.getString(d, "path")) as Texture;

        if (tex == null)
        {
            return;
        }
//		NGUIEditorTools.DrawTiledTexture (rect, NGUIEditorTools.backdropTexture);
        Rect uv = new Rect(MapEx.getInt(d, "x"), MapEx.getInt(d, "y"), MapEx.getInt(d, "width"), MapEx.getInt(d, "height"));

        uv = NGUIMath.ConvertToTexCoords(uv, tex.width, tex.height);

        float scaleX = rect.width / uv.width;
        float scaleY = rect.height / uv.height;

        // Stretch the sprite so that it will appear proper
        float aspect   = (scaleY / scaleX) / ((float)tex.height / tex.width);
        Rect  clipRect = rect;

        if (aspect != 1f)
        {
            if (aspect < 1f)
            {
                // The sprite is taller than it is wider
                float padding = cellSize * (1f - aspect) * 0.5f;
                clipRect.xMin += padding;
                clipRect.xMax -= padding;
            }
            else
            {
                // The sprite is wider than it is taller
                float padding = cellSize * (1f - 1f / aspect) * 0.5f;
                clipRect.yMin += padding;
                clipRect.yMax -= padding;
            }
        }

        if (GUI.Button(rect, ""))
        {
            mSelectedSprite   = MapEx.getString(d, "name");
            isShowParckerView = false;
            currSelectSprite  = m;
        }
        GUI.DrawTextureWithTexCoords(clipRect, tex, uv);

        // Draw the selection
        if (mSelectedSprite == MapEx.getString(d, "name"))
        {
            NGUIEditorTools.DrawOutline(rect, new Color(0.4f, 1f, 0f, 1f));
        }

        GUI.backgroundColor = new Color(1f, 1f, 1f, 0.5f);
        GUI.contentColor    = new Color(1f, 1f, 1f, 0.7f);
        GUI.Label(new Rect(rect.x, rect.y + rect.height, rect.width, 32f), MapEx.getString(d, "name"), "ProgressBarBack");
        GUI.contentColor    = Color.white;
        GUI.backgroundColor = Color.white;
        GUILayout.Space(cellSize + 30);                 //这句主要目的是为了可以滑动
        rect.y += (cellSize + 30);
    }
Exemplo n.º 9
0
    void showSpriteInfor()
    {
        if (currSelectSprite == null)
        {
            return;
        }
        Hashtable d             = MapEx.getMap(currSelectSprite, "data");
        int       times         = MapEx.getInt(currSelectSprite, "times");
        string    name          = MapEx.getString(d, "name");
        string    path          = MapEx.getString(d, "path");
        int       x             = MapEx.getInt(d, "x");
        int       y             = MapEx.getInt(d, "y");
        int       width         = MapEx.getInt(d, "width");
        int       height        = MapEx.getInt(d, "height");
        int       borderLeft    = MapEx.getInt(d, "borderLeft");
        int       borderRight   = MapEx.getInt(d, "borderRight");
        int       borderTop     = MapEx.getInt(d, "borderTop");
        int       borderBottom  = MapEx.getInt(d, "borderBottom");
        int       paddingLeft   = MapEx.getInt(d, "paddingLeft");
        int       paddingRight  = MapEx.getInt(d, "paddingRight");
        int       paddingTop    = MapEx.getInt(d, "paddingTop");
        int       paddingBottom = MapEx.getInt(d, "paddingBottom");
        Hashtable atlas         = MapEx.getMap(currSelectSprite, "atlas");
        string    atlasStr      = "";

        foreach (DictionaryEntry item in atlas)
        {
            atlasStr = PStr.b().a(atlasStr).a(",").a(item.Key.ToString()).e();
        }
        Texture tex = ECLEditorUtl.getObjectByPath(path) as Texture;
        Rect    r   = Rect.zero;

        if (tex != null)
        {
            float h    = 0;
            float w    = position.width - 160;
            float rate = w / tex.width;
            if (rate < 1)
            {
                h = tex.height * rate;
            }
            else
            {
                h = tex.height;
            }
            h = h > 200 ? h : 200;
            r = new Rect(0, 0, NumEx.getIntPart(w), NumEx.getIntPart(h));
            GUI.DrawTexture(r, tex, ScaleMode.ScaleToFit);
            GUILayout.Space(r.height + r.y);                    //这句主要目的是为了可以滑动
        }
        else
        {
            r = new Rect(0, 0, position.width - 160, 100);
            GUILayout.Space(r.height + r.y);                    //这句主要目的是为了可以滑动
        }

        GUILayout.Space(10);
        ECLEditorUtl.BeginContents();
        {
            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.TextField("name", name);
                EditorGUILayout.IntField("times", times);
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.IntField("x", x);
                EditorGUILayout.IntField("y", y);
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.IntField("width", width);
                EditorGUILayout.IntField("height", height);
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.IntField("borderLeft", borderLeft);
                EditorGUILayout.IntField("borderRight", borderRight);
            }
            EditorGUILayout.EndHorizontal();
            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.IntField("borderTop", borderTop);
                EditorGUILayout.IntField("borderBottom", borderBottom);
            }
            EditorGUILayout.EndHorizontal();
            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.IntField("paddingLeft", paddingLeft);
                EditorGUILayout.IntField("paddingRight", paddingRight);
            }
            EditorGUILayout.EndHorizontal();
            EditorGUILayout.BeginHorizontal();
            {
                EditorGUILayout.IntField("paddingTop", paddingTop);
                EditorGUILayout.IntField("paddingBottom", paddingBottom);
            }
            EditorGUILayout.EndHorizontal();
            EditorGUILayout.TextField("path", path);
            EditorGUILayout.TextField("Atlas", atlasStr);
        }
        ECLEditorUtl.EndContents();
    }
Exemplo n.º 10
0
    void applyPackTexture(int maxSize, bool unityPacking)
    {
        string texturePath = EditorUtility.OpenFolderPanel("Save packed texture", Application.dataPath + "/" + CLPathCfg.self.basePath + "/upgradeRes4Dev/other", "");

        if (string.IsNullOrEmpty(texturePath))
        {
            return;
        }
        if (packTex == null || packRects == null || packRects.Length == 0 || packSprites == null || packSprites.Count == 0 || packRects.Length != packSprites.Count)
        {
            packTextures(maxSize, isUseUnityPacking);
        }
        string packTextureFile       = Path.Combine(texturePath, packedName + ".png");
        string packTextureFile4Atlas = packTextureFile.Replace(Application.dataPath + "/", "");

        Debug.LogWarning(packTextureFile4Atlas);

        byte[] bytes = packTex.EncodeToPNG();
        Directory.CreateDirectory(Path.GetDirectoryName(packTextureFile));
        File.WriteAllBytes(packTextureFile, bytes);
        AssetDatabase.ImportAsset("Assets/" + packTextureFile4Atlas);
        TextureImporter textureImporter = AssetImporter.GetAtPath("Assets/" + packTextureFile4Atlas) as TextureImporter;

        textureImporter.textureType         = TextureImporterType.GUI;
        textureImporter.mipmapEnabled       = false;
        textureImporter.wrapMode            = TextureWrapMode.Clamp;
        textureImporter.alphaIsTransparency = true;
        textureImporter.npotScale           = TextureImporterNPOTScale.None;
        textureImporter.filterMode          = FilterMode.Trilinear;             //改成这种模式好像更省内存
        AssetDatabase.ImportAsset("Assets/" + packTextureFile4Atlas);

        Hashtable    m        = null;
        Hashtable    d        = null;
        Hashtable    atlasMap = null;
        UIAtlas      atlas    = null;
        UISpriteData spData   = null;
        Rect         _rect;

        for (int i = 0; i < packSprites.Count; i++)
        {
            m        = packSprites [i] as Hashtable;
            _rect    = packRects [i];
            d        = MapEx.getMap(m, "data");
            atlasMap = MapEx.getMap(m, "atlas");
            foreach (DictionaryEntry item in atlasMap)
            {
                atlas = getAtlasByName(item.Key.ToString());
                if (atlas == null)
                {
                    Debug.LogError("Get atlas is null!!==" + item.Key);
                    continue;
                }

//				spData = atlas.GetSprite (MapEx.getString (d, "name"));
                string spName = MapEx.getString(d, "name");
                if (!atlas.spriteMap.ContainsKey(spName))
                {
                    Debug.LogError("atlas.GetSprite  is null!!==" + spName);
                    continue;
                }
                int index = MapEx.getInt(atlas.spriteMap, spName);
                spData = atlas.spriteList [index];
                if (spData == null)
                {
                    Debug.LogError("atlas.GetSprite  is null!!==" + spName);
                    continue;
                }
                string toPath = texturePath + "/" + spData.path.Replace(CLPathCfg.self.basePath + "/upgradeRes4Dev/other/", "");
                Directory.CreateDirectory(Path.GetDirectoryName(toPath));
                toPath = toPath.Replace(Application.dataPath + "/", "");
                AssetDatabase.ImportAsset(Path.GetDirectoryName("Assets/" + toPath));
                string err = AssetDatabase.MoveAsset("Assets/" + spData.path, "Assets/" + toPath);
                if (!string.IsNullOrEmpty(err))
                {
                    Debug.LogError(err);
                }
                if (removePublishRes)
                {
                    string fromPath = Path.GetDirectoryName(spData.path) + "/Android/" + Path.GetFileNameWithoutExtension(spData.path) + ".unity3d";
                    fromPath = fromPath.Replace("/upgradeRes4Dev/", "/upgradeRes4Publish/");
                    if (File.Exists(Application.dataPath + "/" + fromPath))
                    {
                        File.Delete(Application.dataPath + "/" + fromPath);
                    }

                    fromPath = Path.GetDirectoryName(spData.path) + "/IOS/" + Path.GetFileNameWithoutExtension(spData.path) + ".unity3d";
                    fromPath = fromPath.Replace("/upgradeRes4Dev/", "/upgradeRes4Publish/");
                    if (File.Exists(Application.dataPath + "/" + fromPath))
                    {
                        File.Delete(Application.dataPath + "/" + fromPath);
                    }
                }
                spData.path = packTextureFile4Atlas;
                spData.x    = Mathf.RoundToInt(_rect.x);
                spData.y    = Mathf.RoundToInt(_rect.y);

                EditorUtility.SetDirty(atlas.gameObject);
                AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(atlas.gameObject));
            }
        }
        AssetDatabase.SaveAssets();
        AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);


        EditorUtility.DisplayDialog("success", "Finished!", "Okay");
    }
Exemplo n.º 11
0
 public override void Deserialize(Hashtable map)
 {
     fubenID = MapEx.getInt(map, "fubenID");
 }
Exemplo n.º 12
0
        public BehaviorTree Deserialize()
        {
            Hashtable map = JSON.DecodeMap(serializedBehaviorTree);
            // Behavior Tree
            BehaviorTree bt    = ScriptableObject.CreateInstance <BehaviorTree> ();
            ArrayList    nodes = MapEx.getList(map, "nodes");
            string       type  = "";
            Node         node  = null;

            //先把所有的node创建好
            for (int i = 0; i < nodes.Count; i++)
            {
                type = MapEx.getString(nodes [i], "type");
                switch (type)
                {
                case "Hivemind.Root":
                    node = bt.CreateNode <Root> ();
                    ((Root)node).Deserialize(ListEx.getMap(nodes, i));
                    bt.SetRoot((Root)node);
                    break;

                case "Hivemind.NodeAction":
                    node = bt.CreateNode <NodeAction> ();
                    node.Deserialize(ListEx.getMap(nodes, i));
                    bt.nodes.Add(node);
                    break;

                case "Hivemind.NodeBranch":
                    node = bt.CreateNode <NodeBranch> ();
                    node.Deserialize(ListEx.getMap(nodes, i));
                    bt.nodes.Add(node);
                    break;

                case "Hivemind.NodeTogether":
                    node = bt.CreateNode <NodeTogether> ();
                    node.Deserialize(ListEx.getMap(nodes, i));
                    bt.nodes.Add(node);
                    break;

                default:
                    node = bt.CreateNode <Node> ();
                    node.Deserialize(ListEx.getMap(nodes, i));
                    bt.nodes.Add(node);
                    break;
                }
            }

            // 处理子节点的的关系
            for (int i = 0; i < nodes.Count; i++)
            {
                node = bt.getNodeByID(MapEx.getInt(nodes [i], "id"));
                node.DeserializeChildren(ListEx.getMap(nodes, i));
            }

            behaviorTree = bt;
            return(bt);
            //=============================
//			XmlDocument doc = new XmlDocument();
//			doc.LoadXml(serializedBehaviorTree);

            // Behavior Tree
//			BehaviorTree bt = ScriptableObject.CreateInstance<BehaviorTree>();

            // Root
//			XmlElement rootEl = (XmlElement)doc.GetElementsByTagName ("root").Item (0);
//			Root root = (Root)DeserializeSubTree (rootEl, bt);
//			bt.SetRoot (root);
//
//			// Unparented nodes
//			XmlElement unparentedRoot = (XmlElement)doc.GetElementsByTagName ("unparented").Item (0);
//			foreach (XmlNode xmlNode in unparentedRoot.ChildNodes) {
//				XmlElement el = xmlNode as XmlElement;
//				if (el != null)
//					DeserializeSubTree (el, bt);
//			}
//
//			behaviorTree = bt;
//			return bt;
        }