public override void Update()
        {
            if (_showAsker)
            {
                _asker.Update();
            }
            if (Input.Esc.Down)
            {
                _showAsker = true;
            }
            if (Input.Q.Down && _minimizedLevel == null)
            {
                _minimizedLevel = _mapEditor.GetFitImage(GameComponent.GetScreenWidth(), GameComponent.GetScreenHeight());
            }
            else
            {
                _mapEditor.Update();
                if (_minimizedLevel != null)
                {
                    _minimizedLevelWasRendered = false;
                    _clearScreen = true;
                }
            }

            if (!Input.Q.Down)
            {
                _minimizedLevel = null;
            }
        }