Exemplo n.º 1
0
        public static StateMachine Build()
        {
            connectionEstablishedTrigger = new ManualTransitionTrigger()
            {
                ForceImmediateTransition = true
            };
            connectionDroppedTrigger = new ManualTransitionTrigger()
            {
                ForceImmediateTransition = true
            };
            StateMachine machine = new ConnectionStateManager(ConnectionStateIdentifier.Unknown, connectionEstablishedTrigger, connectionDroppedTrigger);

            machine.AddState(CreateUnknownState());
            machine.AddState(CreateConnectedState());
            machine.AddState(CreateDisconnectedState());

            return(machine);
        }
Exemplo n.º 2
0
 public ConnectionStateManager(object startStateId, ManualTransitionTrigger connectionEstablishedTrigger, ManualTransitionTrigger connectionDroppedTrigger)
     : base(startStateId)
 {
     ConnectionDroppedTrigger     = connectionDroppedTrigger;
     ConnectionEstablishedTrigger = connectionEstablishedTrigger;
 }