Exemplo n.º 1
0
        public uint InjectAndExecute(string[] asm, bool allowOffline = false)
        {
            lock (Locker)
            {
                if (!allowOffline && (!Helpers.Usefuls.InGame || Helpers.Usefuls.IsLoading))
                {
                    return(0);
                }

                /*List<string> asmCode = new List<string>();
                 * foreach (string s in asm)
                 * {
                 *  asmCode.Add(s);
                 *  if (Others.Random(0, 100) > 50)
                 *  {
                 *      int nR = Others.Random(1, 3);
                 *      for (int i = nR; i >= 1; i--)
                 *      {
                 *          asmCode.Add(ProtectHook());
                 *      }
                 *  }
                 * }
                 * return (uint) Wow.Memory.WowProcess.Executor.Call(asmCode.ToArray());*/
                if (!ThreadHooked)
                {
                    return(0);
                }
                var fasm = new ManagedFasm(Memory.ProcessHandle);

                fasm.SetMemorySize(0x1000);
                fasm.SetPassLimit(100);

                foreach (string s in asm)
                {
                    fasm.AddLine(s);
                }

                fasm.Inject(_mInjectionCode);

                Memory.WriteByte(_mExecuteRequested, 1);
                Timer injectTimer = new Timer(2000);
                injectTimer.Reset();
                while (Memory.ReadByte(_mExecuteRequested) == 1 && !injectTimer.IsReady)
                {
                    Thread.Sleep(1);
                }

                if (injectTimer.IsReady)
                {
                    Logging.WriteError("Injection have been aborted, execution too long from " + CurrentCallStack);
                    return(0);
                }
                Memory.WriteBytes(_mInjectionCode, _mZeroBytesInjectionCodes);

                uint returnValue = Memory.ReadUInt(_mResult);
                return(returnValue);
            }
        }
Exemplo n.º 2
0
        public void Apply()
        {
            var fasm = new ManagedFasm(Memory.ProcessHandle);

            fasm.SetMemorySize(0x1000);
            fasm.SetPassLimit(100);

            fasm.AddLine("jmp " + _mTrampoline);

            fasm.Inject(JumpAddress);
        }
Exemplo n.º 3
0
        private void CreateTrampolineDX()
        {
            _mTrampolineDX = Memory.AllocateMemory(0x1000);

            Console.WriteLine("m_trampoline : " + _mTrampolineDX.ToString("X"));

            var fasm = new ManagedFasm(Memory.ProcessHandle);

            fasm.SetMemorySize(0x1000);
            fasm.SetPassLimit(100);
            fasm.AddLine("pushad");
            fasm.AddLine("pushfd");
            fasm.AddLine("mov eax, [{0}]", _mLocked); // _mLockedDX
            fasm.AddLine("@execution:");

            fasm.AddLine("mov eax, [{0}]", _mExecuteRequested); // DX
            fasm.AddLine("test eax, eax");
            fasm.AddLine("je @lockcheck");

            /*fasm.AddLine("mov ebx, [{0}]", (Wow.Memory.WowProcess.WowModule + (uint) Addresses.FunctionWow.SpellChecker));
             * fasm.AddLine("mov eax, [ebx+" + (uint) Addresses.FunctionWow.SpellCheckerOff1 + "]");
             * fasm.AddLine("mov esi, [ebx+" + (uint) Addresses.FunctionWow.SpellCheckerOff2 + "]");
             * fasm.AddLine("mov [" + _mSavedAntiban + "], esi");
             * fasm.AddLine("mov [ebx+" + (uint) Addresses.FunctionWow.SpellCheckerOff2 + "], eax");*/
            fasm.AddLine("call {0}", _mInjectionCode);
            fasm.AddLine("mov [" + _mResult + "], eax");

            /*fasm.AddLine("mov edx, {0}", (uint) (Wow.Memory.WowProcess.WowModule + (uint) Addresses.FunctionWow.CTMChecker));
             * fasm.AddLine("call " + (uint) (Wow.Memory.WowProcess.WowModule + (uint) Addresses.FunctionWow.WoWTextCaller));
             * fasm.AddLine("push happilyeverafter");
             * fasm.AddLine("push " + (uint) (Wow.Memory.WowProcess.WowModule + (uint) Addresses.FunctionWow.RetFromFunctionBelow));
             * fasm.AddLine("jmp " + (uint) (Wow.Memory.WowProcess.WowModule + (uint) Addresses.FunctionWow.CTMChecker2));
             * fasm.AddLine("happilyeverafter:");*/
            /*fasm.AddLine("mov ebx, [{0}]", (Wow.Memory.WowProcess.WowModule + (uint) Addresses.FunctionWow.SpellChecker));
             * fasm.AddLine("mov esi, [" + _mSavedAntiban + "]");
             * fasm.AddLine("mov [ebx+" + (uint) Addresses.FunctionWow.SpellCheckerOff2 + "], esi");*/
            fasm.AddLine("xor eax, eax");
            fasm.AddLine("mov [" + _mExecuteRequested + "], eax"); // DX

            fasm.AddLine("@lockcheck:");

            fasm.AddLine("mov eax, [{0}]", _mLocked); // DX
            fasm.AddLine("test eax, eax");
            fasm.AddLine("jne @execution");
            fasm.AddLine("push 0");
            fasm.AddLine("add esp, 4");
            fasm.AddLine("popfd");
            fasm.AddLine("popad");

            Memory.WriteBytes(_mTrampolineDX, D3D.OriginalBytesDX);
            fasm.AddLine("jmp " + (JumpAddressDX + D3D.OriginalBytesDX.Length));
            fasm.Inject((uint)(_mTrampolineDX + D3D.OriginalBytesDX.Length));
        }
Exemplo n.º 4
0
 /// <summary>
 /// Call the specifics asm mnemonics in the message handler thread
 /// </summary>
 /// <param name="p_Mnemonics"></param>
 /// <param name="p_BufferSize"></param>
 /// <returns></returns>
 public uint Call(string[] p_Mnemonics, int p_BufferSize = 0x1000)
 {
     using (var fasm = new ManagedFasm(Memory.WowProcess.ProcessHandle))
     {
         fasm.SetMemorySize(0x500);
         fasm.SetPassLimit(100);
         foreach (var s in p_Mnemonics)
         {
             fasm.AddLine(s);
         }
         uint ptrInject = Memory.WowMemory.Memory.AllocateMemory(p_BufferSize);
         fasm.Inject(ptrInject);
         return(Call(ptrInject));
     }
 }
Exemplo n.º 5
0
        public void ApplyDX()
        {
            var fasm = new ManagedFasm(Memory.ProcessHandle);

            fasm.SetMemorySize(0x1000);
            fasm.SetPassLimit(100);

            fasm.AddLine("jmp " + _mTrampolineDX);
            if (D3D.OriginalBytesDX.Length > 5)
            {
                fasm.AddLine("nop");
            }
            if (D3D.OriginalBytesDX.Length > 6)
            {
                fasm.AddLine("nop");
            }

            fasm.Inject(JumpAddressDX);
        }
Exemplo n.º 6
0
        private void CreateTrampoline()
        {
            _mTrampoline = Memory.AllocateMemory(0x1000);

            Console.WriteLine("m_trampoline : " + _mTrampoline.ToString("X"));

            var fasm = new ManagedFasm(Memory.ProcessHandle);

            fasm.SetMemorySize(0x1000);
            fasm.SetPassLimit(100);
            fasm.AddLine("call {0}", Wow.Memory.WowProcess.WowModule + (uint)Addresses.FunctionWow.ReturnFunc);
            fasm.AddLine("pushad");
            fasm.AddLine("pushfd");

            fasm.AddLine("mov eax, [{0}]", _mLocked);
            fasm.AddLine("@execution:");

            fasm.AddLine("mov eax, [{0}]", _mExecuteRequested);
            fasm.AddLine("test eax, eax");
            fasm.AddLine("je @lockcheck");

            fasm.AddLine("call {0}", _mInjectionCode);
            fasm.AddLine("mov [" + _mResult + "], eax");
            fasm.AddLine("xor eax, eax");
            fasm.AddLine("mov [" + _mExecuteRequested + "], eax");

            fasm.AddLine("@lockcheck:");

            fasm.AddLine("mov eax, [{0}]", _mLocked);
            fasm.AddLine("test eax, eax");
            fasm.AddLine("jne @execution");

            fasm.AddLine("popfd");
            fasm.AddLine("popad");

            fasm.AddLine("jmp " + (JumpAddress + D3D.OriginalBytes.Length));
            fasm.Inject(_mTrampoline);
        }
Exemplo n.º 7
0
        public void Dispose()
        {
            IntPtr l_User32         = GetModuleHandle("user32.dll");
            IntPtr l_SetWindowLongW = GetProcAddress(l_User32, "SetWindowLongW");

            // Restore the original WndProc callback
            var fasm2 = new ManagedFasm(Memory.WowProcess.ProcessHandle);

            fasm2.SetMemorySize(0x500);
            fasm2.SetPassLimit(100);
            fasm2.AddLine("mov eax, [" + m_OriginalWndProc + "]");
            fasm2.AddLine("push eax");
            fasm2.AddLine("push " + GWL_WNDPROC + "");
            fasm2.AddLine("push " + m_WindowHandle + "");
            fasm2.AddLine("call " + l_SetWindowLongW + "");
            fasm2.AddLine("retn");
            var ptrInject = Memory.WowMemory.Memory.AllocateMemory(0x500);

            fasm2.InjectAndExecute(ptrInject);

            Memory.WowMemory.Memory.FreeMemory(m_WndProcFunction);
            Memory.WowMemory.Memory.FreeMemory(m_OriginalWndProc);
        }
Exemplo n.º 8
0
        public WndProcExecutor(BlackMagic memory)
        {
            try
            {
                m_WindowHandle      = Memory.WowProcess.MainWindowHandle;
                m_Random            = new Random();
                m_CustomMessageCode = m_Random.Next(0x8000, 0xBFFF); // From MSDN : WM_APP (0x8000) through 0xBFFF
                m_WndProcFunction   = memory.AllocateMemory(0x500);  // WndProc
                m_OriginalWndProc   = memory.AllocateMemory(0x4);    // WndProcOriginalWndProc

                IntPtr l_User32          = GetModuleHandle("user32.dll");
                IntPtr l_CallWindowProcW = GetProcAddress(l_User32, "CallWindowProcW");
                IntPtr l_SetWindowLongW  = GetProcAddress(l_User32, "SetWindowLongW");


                var fasm = new ManagedFasm(Memory.WowProcess.ProcessHandle);

                fasm.SetMemorySize(0x1000);
                fasm.SetPassLimit(100);
                fasm.AddLine("mov eax, [esp+0x8]");              // Get the message code from the stack);
                fasm.AddLine("cmp eax, " + m_CustomMessageCode); // Check if the message code is our custom one
                fasm.AddLine("jne @call_original");              // Otherwise simply call the original WndProc
                fasm.AddLine("mov eax, [esp+0xC]");              // Function pointer
                fasm.AddLine("mov edx, [esp+0x10]");             // Result pointer
                fasm.AddLine("push edx");                        // Save result pointer
                fasm.AddLine("call eax");                        // Call the user function
                fasm.AddLine("pop edx");                         // Restore the result pointer
                fasm.AddLine("mov [edx], eax");                  // Save user function result
                fasm.AddLine("xor eax, eax");                    // We handled the message
                fasm.AddLine("retn");

                fasm.AddLine("@call_original:");
                fasm.AddLine("mov ecx, [esp+0x4]");  // Hwnd
                fasm.AddLine("mov edx, [esp+0x8]");  // Msg
                fasm.AddLine("mov esi, [esp+0xC]");  // WParam
                fasm.AddLine("mov edi, [esp+0x10]"); // LParam


                fasm.AddLine("mov eax, [" + m_OriginalWndProc + "]");
                fasm.AddLine("push edi"); // LParam
                fasm.AddLine("push esi"); // WParam
                fasm.AddLine("push edx"); // Msg
                fasm.AddLine("push ecx"); // Hwnd
                fasm.AddLine("push eax"); // WndProc original

                //fasm.AddLine("call " + l_CallWindowProcW); // Call the original WndProc
                fasm.AddLine("retn 0x14");


                // Setup our WndProc callback
                //memory.WriteBytes(m_WndProcFunction, D3D.OriginalBytesDX);

                fasm.Inject(m_WndProcFunction);

                // Register our WndProc callback
                var fasm2 = new ManagedFasm(Memory.WowProcess.ProcessHandle);
                fasm2.SetMemorySize(0x500);
                fasm2.SetPassLimit(100);
                fasm2.AddLine("push " + m_WndProcFunction);
                fasm2.AddLine("push " + GWL_WNDPROC);
                fasm2.AddLine("push " + m_WindowHandle);
                fasm2.AddLine("call " + l_SetWindowLongW);
                fasm2.AddLine("mov [" + m_OriginalWndProc + "], eax");
                fasm2.AddLine("retn");

                var ptrInject = memory.AllocateMemory(0x500);
                fasm2.InjectAndExecute(ptrInject);

                /*var l_Process = System.Diagnostics.Process.GetProcessesByName("Wow").First();
                 * Console.WriteLine("Using process : " + l_Process.Id + ", window " + l_Process.MainWindowHandle + "");
                 *
                 * using (RemoteProcess l_RemoteProcess = new RemoteProcess((uint)l_Process.Id))
                 * using (var l_WndProcExecutor = new WndProcExecutor2(l_RemoteProcess, l_Process.MainWindowHandle))
                 * {
                 *
                 *  LuaTest(l_RemoteProcess, l_WndProcExecutor, "print(\"Hello world motha !\")");
                 *
                 * }*/
                /*var t = new MyMemory.RemoteProcess((uint)Memory.WowProcess.ProcessId);
                 * var remoteM = t.MemoryManager.AllocateMemory(0x1000);
                 * var ptrInject = (uint)remoteM.Pointer; //memory.AllocateMemory(0x500);
                 *
                 * fasm2.Inject(ptrInject);
                 * var prot = new RemoteMemoryProtection(t, remoteM.Pointer, remoteM.Size, Enumerations.MemoryProtectionFlags.Execute);
                 *
                 * var th = t.ThreadsManager.CreateRemoteThread((IntPtr) ptrInject, IntPtr.Zero, Enumerations.ThreadCreationFlags.Run);
                 */
            }
            catch (Exception e)
            {
                Logging.WriteError(e.ToString());
            }
        }