//Puts a tag on Main_Controler. public void CorrectLineEffects() { if (main_Controler == null) { main_Controler = GameObject.FindGameObjectWithTag("Main_Controller").GetComponent <Main_Controler>(); } main_Controler.LineFinishedEffects(); }
void Start() { main_Controler = GameObject.FindGameObjectWithTag("Main_Controller").GetComponent <Main_Controler>(); }