Exemplo n.º 1
0
        private void StartConnectionWithClient()
        {
            this.ClientIP   = ((IPEndPoint)ClientSocket.RemoteEndPoint).Address.ToString();
            this.ClientPort = ((IPEndPoint)ClientSocket.RemoteEndPoint).Port;
            if (MainManager.ChatSecurePasswordConnection)
            {
                int AttemptionsCount = MainManager.AttemptionsCount(ClientIP);
                if (AttemptionsCount != -1)
                {
                    if ((DateTime.Now - (MainManager.GetAttemptions(ClientIP).LastAttemption)).TotalHours < 24)
                    {
                        if ((MainManager.GetAttemptions(ClientIP).Attemptions >= MainManager.MaxAttemptionsPerDay))
                        {
                            ClientSocket.Close();
                            return;
                        }
                    }
                    else
                    {
                        MainManager.DischargeAttemptions(ClientIP);
                    }
                }
                AuntificationState state;
                PasswordChecker(out state);
                switch (state)
                {
                case AuntificationState.WrongPassword:
                    MainManager.AddAttemption(ClientIP);
                    ClientSocket.Send(Encoding.UTF8.GetBytes("Wrong Password! Enter correct password"));
                    ClientSocket.Close();
                    return;

                case AuntificationState.Error:
                    ClientSocket.Send(Encoding.UTF8.GetBytes("Something went wrong, try again"));
                    ClientSocket.Close();
                    return;

                case AuntificationState.Successfully:
                    ConnectedAt   = DateTime.Now;
                    this.ClientID = MainManager.ChatClients.Count + 1;
                    Logger.NetworkChatLog($"User with IP: {ClientIP}:{ClientPort}, Successfully connected to the Network chat. ChatClientID: {this.ClientID}");
                    ClientSocket.Send(Encoding.UTF8.GetBytes("The password is correct, you have successfully connected to the chat."));
                    MainManager.DischargeAttemptions(ClientIP);
                    break;
                }
            }
            MainManager.ChatClients.Add(this);
            msgdelegate = new MainManager.onNewMessageDelegate(TX);
            onPlayerConnectedDelegate    = new NetworkPlayerDelegate(onPlayerConnectedTX);
            onPlayerDisconnectedDelegate = new NetworkPlayerDelegate(onPlayerDisconnectedTX);
            new Thread(RX).Start();
            MainManager.onMessage              += msgdelegate;
            NetworkEvents.onPlayerConnected    += onPlayerConnectedDelegate;
            NetworkEvents.onPlayerDisconnected += onPlayerDisconnectedDelegate;
        }
        private void StartConnectionWithClient()
        {
            this.ClientIP   = EndPoint.Address.ToString();
            this.ClientPort = EndPoint.Port;
            int AttemptionsCount = MainManager.AttemptionsCount(ClientIP);

            if (AttemptionsCount != -1)
            {
                if ((DateTime.Now - (MainManager.GetAttemptions(ClientIP).LastAttemption)).TotalHours < 24)
                {
                    if ((MainManager.GetAttemptions(ClientIP).Attemptions >= MainManager.MaxAttemptionsPerDay))
                    {
                        ClientSocket.Close();
                        return;
                    }
                }
                else
                {
                    MainManager.DischargeAttemptions(ClientIP);
                }
            }
            AuntificationState state;
            NetworkAccount     acc = Login(out state);

            this.Account = acc;
            switch (state)
            {
            case AuntificationState.WrongPassword:
                MainManager.AddAttemption(ClientIP);
                SendMessage("Wrong Password! Enter correct password");
                return;

            case AuntificationState.Error:
                SendMessage("Something went wrong, try again");
                return;

            case AuntificationState.Successfully:
                this.ClientID = MainManager.CommandsClients.Count + 1;
                ConnectedAt   = DateTime.Now;
                SendMessage("The password is correct, you have successfully entered to the RCON");
                Logger.NetworkCommandsLog($"User with IP: {ClientIP}:{ClientPort}, Login: {this.Account.Login}, Connected to the RCON. ClientID {this.ClientID}");
                MainManager.DischargeAttemptions(ClientIP);
                break;
            }
            MainManager.CommandsClients.Add(this);
            new Thread(CommandsChecker).Start();
        }