Exemplo n.º 1
0
    protected override void EnterScene()
    {
        base.EnterScene();

        if (!VRSwitch.VRState)
        {
            previousFOV             = Camera.main.fieldOfView;
            Camera.main.fieldOfView = nonVRFOV;
        }

        postProcessingBehaviour         = MainCameraGameObject.GetComponent <PostProcessingBehaviour>();
        postProcessingBehaviour.enabled = true;

        VRSwitch.Instance.GVRReticlePointerGameObject.SetActive(false);
    }
Exemplo n.º 2
0
 protected override void EnterScene()
 {
     base.EnterScene();
     postProcessingBehaviour         = MainCameraGameObject.GetComponent <PostProcessingBehaviour>();
     postProcessingBehaviour.enabled = true;
 }