Exemplo n.º 1
0
    public static void CallGathereditHandler(MPWorld world, GameObject obj, ref MPHitData hit)
    {
        var mpcattr = obj.GetComponent <MPColliderAttribute>();

        if (mpcattr)
        {
            mpcattr.gatheredHitHandler(world, obj, ref hit);
        }
    }
Exemplo n.º 2
0
    public static void DefaultGatheredHitHandler(MPWorld world, GameObject obj, ref MPHitData hit)
    {
        float   force = world.force;
        Vector3 vel   = hit.velocity3;

        Rigidbody rb3d = obj.GetComponent <Rigidbody>();

        if (rb3d)
        {
            rb3d.AddForceAtPosition(vel * force, hit.position3);
        }

        Rigidbody2D rb2d = obj.GetComponent <Rigidbody2D>();

        if (rb2d)
        {
            rb2d.AddForceAtPosition(vel * force, hit.position3);
        }
    }